Vasiliy Halimonchuk

Game Developer at Room 8 Studio
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Contact Information
us****@****om
(386) 825-5501
Location
UA
Languages
  • English Professional working proficiency
  • Russian Native or bilingual proficiency
  • Ukrainian Native or bilingual proficiency

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Bio

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Experience

    • Cyprus
    • Computer Games
    • 700 & Above Employee
    • Game Developer
      • Dec 2021 - Present

    • Game Development Consultant, Game Developer
      • May 2017 - Nov 2021

      ● Interviewed, assessed proficiency and assisted in recruiting over 50 game developers. ● Designed and implemented features for OSS projects. Mediated negotiations between maintainers to get more than 100 pull requests accepted. ● Improved UX, that led to an increase of 30d retention by 15%. ● Improved UI responsiveness by 5-300% in best and worst case scenarios respectively. ● Resolved 100% of race condition issues leading to player asset losses. ● Interviewed, assessed proficiency and assisted in recruiting over 50 game developers. ● Designed and implemented features for OSS projects. Mediated negotiations between maintainers to get more than 100 pull requests accepted. ● Improved UX, that led to an increase of 30d retention by 15%. ● Improved UI responsiveness by 5-300% in best and worst case scenarios respectively. ● Resolved 100% of race condition issues leading to player asset losses.

    • Game Developer
      • Dec 2018 - Apr 2019

      Sacralium is a mobile-first MMO game. ● Conducted a series of interviews leading to team extension by two developers. ● Complete refactoring of a legacy project on a tight schedule. ● Unified frontend and backend reactive form data validation, that led to UI views integration acceleration by 30%. Sacralium is a mobile-first MMO game. ● Conducted a series of interviews leading to team extension by two developers. ● Complete refactoring of a legacy project on a tight schedule. ● Unified frontend and backend reactive form data validation, that led to UI views integration acceleration by 30%.

    • Computer Games
    • Game Developer
      • Dec 2011 - May 2017

      Appturn Inc. is a game development studio of amazing and addictive casual games, and the creator of Maze Mash, a free-to-play MMO RPG game with RTS elements. Our mission is to bring fun, joy and innovative games into your lives. Our young and dedicated team is striving for excellence in everything we do. We are always ready to turn new ideas and solutions into reality. Appturn welcomes you in an incredible and fun world! (A subsidiary of AB Soft) ● Initiated and conducted architectural meetings with the team. ● Ensured release of 5 game titles, including one MMO game. ● Designed cluster architecture supporting over 1000 players per node. ● Designed and implemented network latency hiding solution, that allowed smooth realtime gameplay on connections with latency and jitter up to 2000ms. ● Designed and implemented an animation pipeline that reduced the game's average memory footprint from 300 MB to 100 MB. ● Optimized assets to reduce average loading time from 60 to 10 seconds. Show less

  • TaskBooster project
    • Odessa, Ukraine
    • Full Stack Web Developer
      • Jul 2010 - Oct 2011

      TaskBooster is a personal task management web-based tool. ● Designed the architecture and developed a rich web application with fully transparent reactive data flow. ● Designed a build pipeline that enabled seamless and fast deployment of a project. TaskBooster is a personal task management web-based tool. ● Designed the architecture and developed a rich web application with fully transparent reactive data flow. ● Designed a build pipeline that enabled seamless and fast deployment of a project.

    • Ukraine
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Full Stack Web Developer
      • May 2009 - Jun 2010

      Company specializes in the search engine optimization, advertising networks development and management. ● Developed and integrated ads delivery and management systems that led to an increase in annual revenue of $200,000. ● Developed server-side tools and browser extensions improving SEO specialists productivity. Company specializes in the search engine optimization, advertising networks development and management. ● Developed and integrated ads delivery and management systems that led to an increase in annual revenue of $200,000. ● Developed server-side tools and browser extensions improving SEO specialists productivity.

  • Barbart
    • Odessa, Ukraine
    • Full Stack Web Developer, CTO
      • Jan 2003 - Apr 2009

      Barbart is a web studio that develops sites, corporate identities, logotypes, multimedia products (presentations, post cards, animated videos), graphical design from idea or a sketch to the final product. ● Designed the architecture and developed a content management system that increased order flow by 25%. ● Conducted education sessions for clients’ staff. ● Supported more than 100 client sites. ● Deployed and managed IT infrastructure in the office with 99.9% uptime. Barbart is a web studio that develops sites, corporate identities, logotypes, multimedia products (presentations, post cards, animated videos), graphical design from idea or a sketch to the final product. ● Designed the architecture and developed a content management system that increased order flow by 25%. ● Conducted education sessions for clients’ staff. ● Supported more than 100 client sites. ● Deployed and managed IT infrastructure in the office with 99.9% uptime.

Education

  • Odessa National Telecommunications Academy
    Master's degree, Networking and Telecommunications
    2001 - 2006

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