Vanessa Gloeckler
Senior Game Designer at Gram Games- Claim this Profile
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Bio
Xandra van Wijk
Vanessa is a fantastic Game Designer, with impressive theoretical knowledge, highly organised in her work and excellent communication and presentation skills. She has always been incredibly helpful whenever I asked her for feedback or advice regarding design problems, being very empathetic and knowledgable. Her design specs are always highly detailed and well documented. She is very interested in sharing knowledge and contributing wherever she can to improve the company, a keen learner, but also someone to give top recommendations. She has been a champion of the Space Ape culture, someone who embodies all our values. She will be sorely missed as someone who was very active in the Design Guild, various feedback/interest channels, Birthday Club spear header and organisor of many game nights, to name a few. She is a pleasure to work with and I would love to work with her again in the future.
Xandra van Wijk
Vanessa is a fantastic Game Designer, with impressive theoretical knowledge, highly organised in her work and excellent communication and presentation skills. She has always been incredibly helpful whenever I asked her for feedback or advice regarding design problems, being very empathetic and knowledgable. Her design specs are always highly detailed and well documented. She is very interested in sharing knowledge and contributing wherever she can to improve the company, a keen learner, but also someone to give top recommendations. She has been a champion of the Space Ape culture, someone who embodies all our values. She will be sorely missed as someone who was very active in the Design Guild, various feedback/interest channels, Birthday Club spear header and organisor of many game nights, to name a few. She is a pleasure to work with and I would love to work with her again in the future.
Xandra van Wijk
Vanessa is a fantastic Game Designer, with impressive theoretical knowledge, highly organised in her work and excellent communication and presentation skills. She has always been incredibly helpful whenever I asked her for feedback or advice regarding design problems, being very empathetic and knowledgable. Her design specs are always highly detailed and well documented. She is very interested in sharing knowledge and contributing wherever she can to improve the company, a keen learner, but also someone to give top recommendations. She has been a champion of the Space Ape culture, someone who embodies all our values. She will be sorely missed as someone who was very active in the Design Guild, various feedback/interest channels, Birthday Club spear header and organisor of many game nights, to name a few. She is a pleasure to work with and I would love to work with her again in the future.
Xandra van Wijk
Vanessa is a fantastic Game Designer, with impressive theoretical knowledge, highly organised in her work and excellent communication and presentation skills. She has always been incredibly helpful whenever I asked her for feedback or advice regarding design problems, being very empathetic and knowledgable. Her design specs are always highly detailed and well documented. She is very interested in sharing knowledge and contributing wherever she can to improve the company, a keen learner, but also someone to give top recommendations. She has been a champion of the Space Ape culture, someone who embodies all our values. She will be sorely missed as someone who was very active in the Design Guild, various feedback/interest channels, Birthday Club spear header and organisor of many game nights, to name a few. She is a pleasure to work with and I would love to work with her again in the future.
Credentials
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User Experience: The Beginners Guide
The Interaction Design FoundationAug, 2021- Nov, 2024 -
Membership Certificate
The Interaction Design FoundationDec, 2020- Nov, 2024
Experience
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Gram Games
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United Kingdom
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Computer Games
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100 - 200 Employee
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Senior Game Designer
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Aug 2022 - Present
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Pixion Games
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United Kingdom
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Computer Games
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1 - 100 Employee
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Game Designer
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May 2021 - Aug 2022
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Space Ape Games
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United Kingdom
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Computer Games
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100 - 200 Employee
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Game Designer
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Nov 2016 - May 2021
Live Designer on Rival Kingdoms, Vision Holder on top-funnel projects, Design and UX work on unreleased projects.Main tasks included:- Hero and Feature Design on Rival Kingdoms including Balancing- Pitching, Prototyping and Validating new game ideas as Vision Holder- System and Level Design, Balancing, UX Design on unreleased projects- UX research and Playtesting on several projects Live Designer on Rival Kingdoms, Vision Holder on top-funnel projects, Design and UX work on unreleased projects.Main tasks included:- Hero and Feature Design on Rival Kingdoms including Balancing- Pitching, Prototyping and Validating new game ideas as Vision Holder- System and Level Design, Balancing, UX Design on unreleased projects- UX research and Playtesting on several projects
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Goodgame Studios
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Germany
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Computer Games
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100 - 200 Employee
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Lead Game Designer
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Aug 2015 - Sep 2016
Lead Game Designer for the Moonshots Studio (Innovation Studio) in Goodgame Studios.Tasks include: - Game ideation and high concept for several game ideas in different genres - Pitching concepts to management - Protoyping - People management - Interviews with design candidates - Feature design and documentation - Analysis and Research tasks
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Game Designer
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Jun 2012 - Aug 2015
Game Designer for various projects including: feature designs, documentation, interface design, texts.Additional responsibilities: - Mentoring and training other designers - Optimizing game design workflow and structures - Resarch tasks for management - Managing workshop program and library for design colleagues (voluntary) - Holding workshops (5 keys of fun, Character Design, Player Types, Wiki, Layouting, Interface)
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Game Design Trainee
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Dec 2011 - May 2012
I joined Goodgame Studios as a Trainee (which was the Junior role in the company structure at the time) to work on Goodgame Poker and Farmfever.
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Playgenic GmbH
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Online Media
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Junior Game Designer
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Feb 2011 - Aug 2011
As junior game designer I was responsible for the restaurant "Pizza connection" and later on an unreleased sci fi strategy title.
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Game Design Intern
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Sep 2010 - Feb 2011
As game design intern I was supporting the product owner in design and documentation for the restaurant game "Pizza Connection".
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Education
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Games Academy Frankfurt
Certificate, Game Design -
Helene-Lange-Gymnasium
Abitur