Valentin Sergeev

Senior Tools Programmer at Massive Entertainment - A Ubisoft Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Malmö Metropolitan Area, SE
Languages
  • Russian -
  • English -

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5.0

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Jon Lauridsen

Valentin is a bulldozer of programming and artistic power, he gets through any problem seemingly with no regard for how complicated the subject may be. His sharp mind and infinite appetite for diving deep into challenges was invaluable, with many key contributions only made possible because he was on our team.

Bjørn Jacobsen

Valentin is a dedicated and passionate tech artist, who really got the job done at CCP. Valentin digs deep into the task at hand and comes out with amazing results, which are quite obvious in the new heightened level of detail in graphics on the games produced at CCP. He is always helpful and easy to be around, a friendly soul that will be a massive improvement to any team.

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Credentials

  • ARM Cortex-M Bare-Metal Embedded-C Programming
    Udemy
    May, 2019
    - Nov, 2024
  • Introduction to ARM Cortex-M Assembly Programming
    Udemy
    May, 2019
    - Nov, 2024
  • Complete Guide to TensorFlow for Deep Learning with Python
    Udemy
    Dec, 2018
    - Nov, 2024
  • Deep Learning A-Z™: Hands-On Artificial Neural Networks
    Udemy
    Nov, 2018
    - Nov, 2024
  • edX Honor Code Certificate for Computer Graphics
    edX
    Mar, 2016
    - Nov, 2024
  • Algorithmic Thinking (Part 1)
    Coursera Course Certificates
    Feb, 2016
    - Nov, 2024
  • Principles of Computing (Part 2)
    Coursera Verified Certificates
    Aug, 2015
    - Nov, 2024
  • Principles of Computing (Part 1)
    Coursera Verified Certificates
    Jul, 2015
    - Nov, 2024
  • Heterogeneous Parallel Programming
    Coursera Verified Certificates
    Apr, 2015
    - Nov, 2024
  • UT.5.01x LAFF: Linear Algebra - Foundations to Frontiers
    The University of Texas System
    Jun, 2014
    - Nov, 2024
  • An Introduction to Interactive Programming in Python
    Coursera Verified Certificates
    Dec, 2013
    - Nov, 2024
  • Creative Programming for Digital Media & Mobile Apps
    Coursera Verified Certificates
    Sep, 2013
    - Nov, 2024

Experience

    • Sweden
    • Computer Games
    • 500 - 600 Employee
    • Senior Tools Programmer
      • Apr 2019 - Present

      — Developing tools for Snowdrop engine — Maintaining TechArt tools and plugins for DCC applications

    • Senior Technical Artist
      • Apr 2014 - Mar 2019

      — Writing scripts and plugins for Maya, Modo, Mobu, Max — Designed validation system for checking FBX scenes — Developing various standalone tools for Tech/Art teams using Qt — Assisting Tools Team with bugfixes and writing in-engine validation procedures — Reviewing bottlenecks using standard debugging tools and in-house profiler

    • Iceland
    • Computer Games
    • 700 & Above Employee
    • VFX Technical Artist
      • Feb 2011 - Mar 2014

      — Design and development of a new VFX editor — Writing scripts for the engine and plugins for Maya — Creating special effects for the game — Design and development of a new VFX editor — Writing scripts for the engine and plugins for Maya — Creating special effects for the game

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Senior Technical Artist
      • Sep 2007 - Jan 2011

      — Writing scripts and plugins for Maya — Helping physics programmers with Havok integration — Creating pre-simulated destructions and special effects for cutscenes

    • Technical Artist
      • Aug 2005 - Aug 2007

      — Taking care of game assets. Participated in all stages of production from modeling to integration — Helping VFX team with special effects — Finding and optimizing bottlenecks — Writing scripts for in-game events

Community

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