Valhalla Villarreal

Producer/3D Environment Artist at Aerolite Entertainment
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Chicago Area, US

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Bio

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Producer/3D Environment Artist
      • Feb 2021 - Present

      As a producer, it is my responsibility to facilitate any requests regarding the environment and level art creation process. I collaborate with colleagues on the constant improvement of the game development process to maximize efficiency. I implement improvements to team culture and operational efficiencies, and lead change management processes.Utilized outstanding leadership skills to manage various project management timelines, processes and methodologies with customers and internal staff. I provide a high level of support, coaching and mentoring to individual team members. I design and model various environment and character assets, ensuring the completion of tasks promptly with high quality and within deadlines. With exceptional skills in game development, I create distinctive and appealing games by devising fresh and engaging art. I report progress and resolve problems to keep projects on schedule. I create high poly and low poly versions of props for texture baking. I provide clear documentation for game developers and voice actors to follow specific naming conventions and formatting.I employ the latest game design software to create layouts, levels, environments and individual game elements and aspects. I evolve game development into a highly successful system by implementing the latest technologies. I supervise and work closely with game designers, technical artists, programmers, sound designers, and 3D artists throughout the production process.It is my responsibility to deliver environment artwork including modeling, texturing, shading, set dressing and lighting. I coordinate with programming, production, art and game design teammates to create innovative and quality game content to efficiently accomplish development goals. Furthermore, I support project advancement by delivering documentation for concepts, design, functional specifications, game progression flowcharting and content requirements.

    • United States
    • Printing Services
    • 100 - 200 Employee
    • Entertainment Manager
      • Sep 2017 - Feb 2022

      In this position, I maintained high quality services while working within design constraints and performance issues. I ensured all staff deliver a high standard of customer service as well as provide support, coaching and mentoring to individual team members. I developed and successfully implemented programs, seasonal promotions and events to increase overall business turnover. With expertise in leadership I designed and oversaw new internal procedures and systems to streamline all operations. I used Google spreadsheets to track productivity, analyze trends and make forward-thinking business plans. I planned, coordinated and executed special online events. I designed and ordered web layouts from coders to fit the specified needs of events. Additionally, I oversaw event logistics, scheduling and accommodations.Key Achievements:» Created, managed and automated orders and invoices using order management and invoicing software» Built a successful online business from the ground up, maintaining activity, setting up an online presence and managing customer interactions.

Education

  • Think Tank Training Centre
    Specialized Computer Graphics Training, Environment Creation For Games
    2020 - 2021
  • Columbia College Chicago
    Game Design, Designing
    2017 - 2020

Community

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