Valentine Kozin
Lead Technical Artist at Rare Ltd- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
Russian Native or bilingual proficiency
-
English Native or bilingual proficiency
-
French Limited working proficiency
-
German Elementary proficiency
Topline Score
Bio
Alan Miranda
Valentine is a great asset to the Ossian team. In working on the GUI and visual effects for The Shadow Sun, he has proven himself to be a creative and hard-working artist. His talents also extend to the technical side of art, with being able to write shaders and a certain level of understanding of how graphical engines work. He does a good job in following directions for tasks I’ve given him, but also shares his opinion on alternate approaches, which I’ve always welcomed. And it’s obvious that he as a passion for creating games!
Alan Miranda
Valentine is a great asset to the Ossian team. In working on the GUI and visual effects for The Shadow Sun, he has proven himself to be a creative and hard-working artist. His talents also extend to the technical side of art, with being able to write shaders and a certain level of understanding of how graphical engines work. He does a good job in following directions for tasks I’ve given him, but also shares his opinion on alternate approaches, which I’ve always welcomed. And it’s obvious that he as a passion for creating games!
Alan Miranda
Valentine is a great asset to the Ossian team. In working on the GUI and visual effects for The Shadow Sun, he has proven himself to be a creative and hard-working artist. His talents also extend to the technical side of art, with being able to write shaders and a certain level of understanding of how graphical engines work. He does a good job in following directions for tasks I’ve given him, but also shares his opinion on alternate approaches, which I’ve always welcomed. And it’s obvious that he as a passion for creating games!
Alan Miranda
Valentine is a great asset to the Ossian team. In working on the GUI and visual effects for The Shadow Sun, he has proven himself to be a creative and hard-working artist. His talents also extend to the technical side of art, with being able to write shaders and a certain level of understanding of how graphical engines work. He does a good job in following directions for tasks I’ve given him, but also shares his opinion on alternate approaches, which I’ve always welcomed. And it’s obvious that he as a passion for creating games!
Experience
-
Rare Ltd
-
United Kingdom
-
Computer Games
-
200 - 300 Employee
-
Lead Technical Artist
-
Jan 2020 - Present
-
-
Principal Technical Artist
-
Sep 2016 - Jan 2020
-
-
Technical Artist
-
Oct 2012 - Sep 2016
-
-
-
-
VFX/GUI/3D Artist
-
Dec 2011 - Oct 2012
Working in Unity on a variety of 3D VFX, writing GLSL shader code and working in Photoshop to create unique icons and assets for the game's user interface. Working in Unity on a variety of 3D VFX, writing GLSL shader code and working in Photoshop to create unique icons and assets for the game's user interface.
-
-
-
DragonDivide
-
International
-
Graphics Programmer
-
Oct 2009 - Sep 2011
Working in C# on the XNA Framework: writing HLSL shaders, designing weapons effects, writing a lighting and shadow system for a 2D game, writing particle systems, drawing icons and making interface adjustments as well as implementing many other gameplay and UI adjustments. Worked with a team of other programmers around the world, integrating and optimising their code. Working in C# on the XNA Framework: writing HLSL shaders, designing weapons effects, writing a lighting and shadow system for a 2D game, writing particle systems, drawing icons and making interface adjustments as well as implementing many other gameplay and UI adjustments. Worked with a team of other programmers around the world, integrating and optimising their code.
-
-
Education
-
The University of Sheffield
Bachelor of Arts (BA), Philosophy -
University of Oxford
Master of Mathematics and Philosophy (M. MathPhil), Mathematics and Philosophy -
St. Nicholas High School
A Level, Mathematics, Further Mathematics, English Literature, Physics