Tuan Pham

Unity Developer at bobaface
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Contact Information
us****@****om
(386) 825-5501
Location
Antioch, California, United States, US

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Bio

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Unity Developer
      • Feb 2021 - Present

      I began my journey with BobaFace, a math-3 game, as a Unity Developer. I implemented several high-standard UIs that adapts to various devices in order to create optimal user experiences. I invented an automation solution that helped our game designers to increase their productivity by 50% and boost the accuracy to 100%. Then I learned Amazon Web Services and become a Full Stack Developer. I detected a flaw in the back-end system architecture and modified it; preventing 90% the cloud cost loss every month. Managing the entire game data structure is my main responsibility now. Show less

    • Unity Developer Intern
      • Jan 2021 - Apr 2021

      • Maintained and enhanced existing functionality, including debugging and fixing bugs. • Collaborated with other graphic artists to develop new features of the app. • Analyzed and quickly resolved tool issues in order to meet deadlines for app goals. • Maintained and enhanced existing functionality, including debugging and fixing bugs. • Collaborated with other graphic artists to develop new features of the app. • Analyzed and quickly resolved tool issues in order to meet deadlines for app goals.

    • Web Developer
      • Sep 2020 - Dec 2020

      Developed a communication system of the Social Media Web App using MERN stack • Designed user-friendly UI for the Chat page and the School page. • Implemented features such as create, delete, and search public/private rooms. • Implemented a direct message system and live notification systems. Developed a communication system of the Social Media Web App using MERN stack • Designed user-friendly UI for the Chat page and the School page. • Implemented features such as create, delete, and search public/private rooms. • Implemented a direct message system and live notification systems.

  • Self-employed
    • tuan0101.itch.io/run-and-heal
    • Game Developer
      • Jan 2020 - Apr 2020

      Designed and implemented 20 difficulty levels in the game tuan0101.itch.io/run-and-heal Built an AI patrol system where bots automatically chase and attack a player who is in range. Designed and implemented 20 difficulty levels in the game tuan0101.itch.io/run-and-heal Built an AI patrol system where bots automatically chase and attack a player who is in range.

Education

  • Oakland University
    Bachelor's degree, Computer Science
    2017 - 2021

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