Troy Jacobs
Core Artist at Redshift Interactive- Claim this Profile
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Bio
Joel Payne
I've been working closely with Troy now for several months. He's my level designer and I'm the EA of the level. This is Troys first job in the game industry but you wouldn't know it. He holds his own with all of the other Senior LD's. What's more note worthy is he's a competent Maya user and he has mad skills as a traditional paper artist. I think he'll outgrow his position in no time at all... He did character concepts for an internal game pitch that were on par the other concept submissions and I'm really excited to see where his talents take him. It wouldn't surprise me to see him running a department at some point.
Joel Payne
I've been working closely with Troy now for several months. He's my level designer and I'm the EA of the level. This is Troys first job in the game industry but you wouldn't know it. He holds his own with all of the other Senior LD's. What's more note worthy is he's a competent Maya user and he has mad skills as a traditional paper artist. I think he'll outgrow his position in no time at all... He did character concepts for an internal game pitch that were on par the other concept submissions and I'm really excited to see where his talents take him. It wouldn't surprise me to see him running a department at some point.
Joel Payne
I've been working closely with Troy now for several months. He's my level designer and I'm the EA of the level. This is Troys first job in the game industry but you wouldn't know it. He holds his own with all of the other Senior LD's. What's more note worthy is he's a competent Maya user and he has mad skills as a traditional paper artist. I think he'll outgrow his position in no time at all... He did character concepts for an internal game pitch that were on par the other concept submissions and I'm really excited to see where his talents take him. It wouldn't surprise me to see him running a department at some point.
Joel Payne
I've been working closely with Troy now for several months. He's my level designer and I'm the EA of the level. This is Troys first job in the game industry but you wouldn't know it. He holds his own with all of the other Senior LD's. What's more note worthy is he's a competent Maya user and he has mad skills as a traditional paper artist. I think he'll outgrow his position in no time at all... He did character concepts for an internal game pitch that were on par the other concept submissions and I'm really excited to see where his talents take him. It wouldn't surprise me to see him running a department at some point.
Experience
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Redshift Interactive
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United States
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Computer Games
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1 - 100 Employee
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Core Artist
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Aug 2012 - Present
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Level Designer
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Apr 2010 - Jan 2011
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Associate Level Designer
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Dec 2006 - Apr 2010
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