Trista Townsend

Design Facilitator and Makerspace Technician at Crofton House School
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Contact Information
us****@****om
(386) 825-5501
Location
Vancouver, British Columbia, Canada, CA
Languages
  • French -

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Jacob Tran

Trista was a very hard-working student. She bought a lot of enthusiasm to the classoom. She would be a great asset to any team. Her passion for learning web dev and willingness to explore areas outside of the curriculum e.g. video game development, shows her abililty to be a fast learner and be resourceful. She is a great communicator and pleasure to have in the classroom. I can't recommend her enough.

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Credentials

  • Quantum Algorithms Certificate
    Qubit by Qubit Quantum Computing School
    Aug, 2021
    - Oct, 2024
  • Instructor Skills Workshop
    Langara College
  • Mechatronics Certification Test - Motor and Motor Controls
    Siemens

Experience

    • Canada
    • Primary and Secondary Education
    • 100 - 200 Employee
    • Design Facilitator and Makerspace Technician
      • Aug 2023 - Present
    • Real Estate
    • 1 - 100 Employee
    • Freelance Designer
      • Oct 2016 - Present

      Created illustrations and designs for private clients in Photoshop, Illustrator and Flash. Projects include a children's book, branding of a client's podcast page and icons for a website. Created illustrations and designs for private clients in Photoshop, Illustrator and Flash. Projects include a children's book, branding of a client's podcast page and icons for a website.

    • Canada
    • Higher Education
    • 700 & Above Employee
    • Instructor
      • Jan 2023 - Aug 2023

      • Instruct students individually and in groups, using various teaching methods such as lectures, discussions, and demonstrations.• Use the resources at the school to facilitate targeted lessons for students, in the areas of design and web development. Classroom models include flipped classroom, hybrid and fully in person. • Prepare, administer, and grade tests and assignments to evaluate students' progress.• Attend professional meetings training workshops to maintain and improve teaching techniques and skills. Show less

    • Teaching Assistant - Web and Mobile Design and Development (Regular Studies)
      • Apr 2018 - Aug 2023

      • Instruct students individually and in groups, using various teaching methods such as lectures, discussions, and demonstrations.• Use the resources at the school (software, technology, and advice of other instructors) to facilitate workshops and targeted lessons for students, in the areas of design and web development.• Establish clear objectives for all lessons, units, and projects and communicate those objectives to students.• Prepare, administer, and grade tests and assignments to evaluate students' progress.• Attend professional meetings, educational conferences, and teacher training workshops to maintain and improve teaching techniques and skills. • Run and act as administer of the program Slack workspace.• Hold lab hours to answer student questions and clarify concepts. Show less

    • Instructor - 2D and 3D Animation (Continuing Studies)
      • Sep 2021 - Jan 2023

      • Prepare and deliver lectures to adult learners in 2D animation, sound production and editing, using the Adobe Creative Suite, with a focus on compositing in After Effects, character animation with DUIK, and integration of audio with Audition. • Maintain student attendance records, grades, and other required records.• Plan, evaluate, and revise curricula, course content, and course materials and methods of instruction.• Prepare and update online and hybrid content, with live and pre-recorded lessons and demos, as the safety protocols for the pandemic necessitates. • Facilitate engagement in the subject of alternative workflows and animation modes in 2D, through hands on exercises, projects and demos using assets created by myself and open source designs. Show less

    • Instructor - Robotics and Programming (Continuing Studies)
      • Jun 2018 - Mar 2020

      • Prepare and deliver lectures to adult learners on coding and computer science, including computer science fundamentals, object oriented programming in C, C++, Java and Python, as well as web development in JavaScript.• Maintain student attendance records, grades, and other required records.• Plan, evaluate, and revise curricula, course content, and course materials and methods of instruction.• Facilitate engagement in the subject of robotics, through hands on exercises and projects, using kits and open source designs. Show less

    • Summer Camp Instructor - Robotics
      • Jul 2018 - Jul 2018

      • Planned and conducted activities for a balanced program of instruction, demonstration, and work time that provided students with opportunities to observe, question, and investigate.• Delivered lessons on robotics and the C programming language, as well as facilitated building and engineering design iteration on the robotic kits provided.• Adapted teaching methods and instructional materials to meet students' varying needs and interests.• Established and enforced rules for behaviour and procedures for maintaining order among students.• Used computers, audio-visual aids, and various robot models and materials to supplement lessons. Show less

    • Teaching Assistant - Introduction to Coding Using Robotics (Continuing Studies)
      • Jan 2018 - Jun 2018

      Provided teaching and support for the continuing studies class Intro to Coding with Robotics, through debugging code, providing assistance with robotic kits and aiding in creating content.

    • Canada
    • Higher Education
    • 700 & Above Employee
    • Head Graphic Designer - Blackfoot Language Revitalization Project
      • Jun 2021 - Jul 2021

      • Created and delivered all assets requested for an interactive language game for the Blackfoot language, as per the client’s specifications. • Communicated with the client through meetings and messages to the scope and design of the content. • Utilized tools in Adobe Illustrator to digitally create the final images and assets, and exported the final deliverables to the client’s needs. • Researched and communicated with the Blackfoot community, to deliver designs that were culturally relevant and applicable. • Performed photographic research of the area in Lethbridge, Alberta. Employed the photos in the creation of a hand-painted background for the homepage of the project website, using Adobe Photoshop. • Revised designs as necessary, and delivered alternative illustrations for the launch of the application. Show less

    • Canada
    • Animation and Post-production
    • 1 - 100 Employee
    • Animator
      • Jul 2019 - Jul 2019

      • Created two-dimensional images depicting objects in motion and illustrating the process, using digital animation tools in Animate CC, for short interstitials to be used at the Cartoon Network Hotel. • Implemented animation principles, based on the notes and requirements of both the animation director and the client. • Created and installed special effects animation as required by the script, including water, magic dust, smoke and splattering food. • Created two-dimensional images depicting objects in motion and illustrating the process, using digital animation tools in Animate CC, for short interstitials to be used at the Cartoon Network Hotel. • Implemented animation principles, based on the notes and requirements of both the animation director and the client. • Created and installed special effects animation as required by the script, including water, magic dust, smoke and splattering food.

    • Canada
    • Software Development
    • 100 - 200 Employee
    • Human-Robotics Interaction (HRI) Coordinator
      • Jan 2019 - Mar 2019

      • Collected anonymous data from the visitors at Science World, to present to our clients and investors. This data included how the public perceived the humanoid robot, and ideas of how to adapt the future iterations of the product. • Modified existing software to correct errors, to adapt it to new hardware, or to upgrade interfaces and improve performance of the robot, using the Python programming language. • Created an animation library of gestures and movements for the robot, in the 3D software Blender. • Used Robot Operating Software, or ROS to input the gestures into the robot interface, using a table database system. • Assisted in the consistent branding of the product for third party publicity photographic shoots. Show less

    • Canada
    • Animation and Post-production
    • 700 & Above Employee
    • Lead Animator
      • Nov 2017 - Aug 2018

      • Lead animation critiques, demonstrations of foundational concepts and tools, and performed one-on-one scene feedback for a team of 5 junior animators. • Liaised with the directors and production team to make the episode in a the style consistent with the client's brand.• Organized team building events for the individuals to share knowledge and information. • Created two-dimensional images depicting objects in motion and created assets as needed, using digital animation tools in Animate CC, for the show Max and Ruby.• Designed digital illustrations and animations, according to feedback from the animation director and client notes. Worked collaboratively with the asset building department as to what was necessary for full building process, and what could be designed by my animation team. Show less

    • Animator
      • Aug 2017 - Oct 2017

      • Created animations by manipulating assets supplied, using digital animation tools in Animate CC, for the YouTube short animated series Marvel Super Heroes.• Designed complex graphics and animation, using independent judgment and creativity. Revised and polished assigned scenes based on notes from the animation supervisor. • Made objects or characters appear lifelike by manipulating light, colour, texture, shadow, and transparency, to give the characters the illusion of motion.• Created special effects animation as required by the script, including water, magic dust, smoke and ice crystal formation. Show less

    • Animate CC Generalist (Formally known as Adobe Flash)
      • Jun 2016 - Sep 2016

      • Animated scenes by using animation foundations and principles, including weight, squash and stretch, overlapping action, and spacing and timing. The digital animation tools in Adobe Flash were used to achieve the style required by the clients for the PBS show Plum Landing.• Designed graphics, assets and character builds for the show, using Adobe Photoshop and Illustrator, from concept sketch to final product.• Created and installed special effects animation as required by the script, including water, smoke and fabric. Show less

    • Animate CC Animator (Formally known as Adobe Flash)
      • May 2016 - May 2016

      • Created animations by manipulating assets supplied, using digital animation tools in Animate CC, for the animated series Plum Landing.• Designed complex graphics and animation, using independent judgment and creativity. Revised and polished assigned scenes based on notes from the animation supervisor. • Made objects or characters appear lifelike by manipulating light, colour, texture, shadow, and transparency, to give the characters the illusion of motion.• Created special effects animation as required by the script, including water, dust and smoke. Show less

    • Canada
    • Entertainment Providers
    • 1 - 100 Employee
    • Posing and Layout Artist
      • Apr 2016 - May 2016

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash for the series Chuck's Choice. • Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion. • Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Posing and Layout Artist
      • Sep 2015 - Dec 2015

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the series My Little Pony Season 6.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Posing and Layout Artist
      • Jul 2015 - Sep 2015

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the series Transformers Rescue Bots Season 3.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Posing and Layout Artist
      • Sep 2014 - Jul 2015

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the series My Little Pony Season 5.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Posing and Layout Artist
      • Feb 2015 - Apr 2015

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the DVD release of Equestria Girls: Friendship Games.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Posing and Layout Artist
      • Aug 2014 - Sep 2014

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the series of Looped, Season 1.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Animation Revisionist
      • Jul 2014 - Aug 2014

      • Animated scenes by using animation foundations and principles, including weight, squash and stretch, overlapping action, and spacing and timing. The digital animation tools in Adobe Flash were used to achieve the style required by the clients for the series Looped and My Little Pony.• Designed graphics, assets and character builds for the show, using Adobe Photoshop and Illustrator, from concept sketch to final product.• Created and installed special effects animation as required by the script, including water, smoke and fabric. Show less

    • Posing and Layout Artist
      • Dec 2013 - Jun 2014

      • Created two-dimensional images depicting the posing of objects and characters, using digital animation tools in Macromedia and Adobe Flash, for the series Littlest Pet Shop, Season 3.• Attended professional development conferences on animation to improve my knowledge of the field. • Made objects and characters appear lifelike by manipulating static image builds of cutout parts, to give the illusion of motion.• Redesigned and re-drew parts of the character or object in question, to make the main pose readable and effective. • Created and installed special effects animation and previously designed cycles as required by the scene. Show less

    • Canada
    • Animation and Post-production
    • 300 - 400 Employee
    • Digital Storyboard Painter
      • Aug 2013 - Sep 2013

      • Coloured backgrounds, props and characters in a storyboard episode for client pitches, using Photoshop and Adobe Bridge as a workflow. • Communicated with the supervisor and producer to adjust the colour palette and animatic timing, as necessary. • Coloured backgrounds, props and characters in a storyboard episode for client pitches, using Photoshop and Adobe Bridge as a workflow. • Communicated with the supervisor and producer to adjust the colour palette and animatic timing, as necessary.

    • Animation and Post-production
    • 1 - 100 Employee
    • Director, Designer, Animator, Sound Designer, Colourist, Editor
      • Jun 2013 - Aug 2013

      I designed and animated two commercials for Counting Sheep Coffee Company. I did all roles on my own, from concept to design to finished editing. I designed and animated two commercials for Counting Sheep Coffee Company. I did all roles on my own, from concept to design to finished editing.

    • Canada
    • Animation and Post-production
    • 1 - 100 Employee
    • Background Artist
      • May 2011 - Jul 2011

      • Created two-dimensional background illustrations using digital tools in Adobe Photoshop, for the animated project 1001 Arabian Nights. • Revised images based on the background supervisor’s feedback. • Researched methods to improve my drawing and perspective tools, in the form of online tutorials, guides and books. • Created two-dimensional background illustrations using digital tools in Adobe Photoshop, for the animated project 1001 Arabian Nights. • Revised images based on the background supervisor’s feedback. • Researched methods to improve my drawing and perspective tools, in the form of online tutorials, guides and books.

    • Animation and Post-production
    • 1 - 100 Employee
    • Animation and Puppet Building Intern
      • Oct 2009 - Nov 2009

      • Sculpted and built puppets for 2 commercials being produced in stop-motion. • Shadowed the animators and directors while providing assistance with shot setups. • Sculpted and built puppets for 2 commercials being produced in stop-motion. • Shadowed the animators and directors while providing assistance with shot setups.

    • New Zealand
    • Animation and Post-production
    • 1 - 100 Employee
    • Intern
      • May 2009 - Jul 2009
    • Puppet Builder and Costume Assistant
      • Oct 2007 - Dec 2007
    • Animatic Editor and Generalist
      • Feb 2007 - Oct 2007

      • Edited storyboards with timing and spacing needed for the episode content and audio, for the production of Atomic Betty, season 3. • Added effects to the editing process, such as transitions and in-scene atmospherics. • Aided in production, by communicating with directors, assembling scene packages for animators, and creating searchable asset spreadsheets. • Edited and exported dialogue audio for the episode using Pro Tools software. • Arranged scenes for the animation pipeline in the layout department. • Created props and character builds according to designs, using Macromedia Flash. • Animated dialogue scenes using the builds and tools in Micromedia Flash. Show less

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