tony etienne
Senior Software Engineer II at Blizzard Entertainment- Claim this Profile
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Topline Score
Bio
Patrick Boucher
Tony started as a Shotgun Product Specialist at Autodesk but it was obvious that he was a quick learner and would evolve rapidly. It was an absolute pleasure when he joined the Shotgun Technical Support team. We worked together tracking down the trickiest of bugs and solving complex problems. He is smart, communicates well, is keen on learning from anyone and leads by example. I look forward to the day I can work with him again.
Matt Daw
Tony has a great combination of deep production experience and a learning mindset to solving new problems. He’s thoughtful and kind, I’d be delighted to work with him again.
Patrick Boucher
Tony started as a Shotgun Product Specialist at Autodesk but it was obvious that he was a quick learner and would evolve rapidly. It was an absolute pleasure when he joined the Shotgun Technical Support team. We worked together tracking down the trickiest of bugs and solving complex problems. He is smart, communicates well, is keen on learning from anyone and leads by example. I look forward to the day I can work with him again.
Matt Daw
Tony has a great combination of deep production experience and a learning mindset to solving new problems. He’s thoughtful and kind, I’d be delighted to work with him again.
Patrick Boucher
Tony started as a Shotgun Product Specialist at Autodesk but it was obvious that he was a quick learner and would evolve rapidly. It was an absolute pleasure when he joined the Shotgun Technical Support team. We worked together tracking down the trickiest of bugs and solving complex problems. He is smart, communicates well, is keen on learning from anyone and leads by example. I look forward to the day I can work with him again.
Matt Daw
Tony has a great combination of deep production experience and a learning mindset to solving new problems. He’s thoughtful and kind, I’d be delighted to work with him again.
Patrick Boucher
Tony started as a Shotgun Product Specialist at Autodesk but it was obvious that he was a quick learner and would evolve rapidly. It was an absolute pleasure when he joined the Shotgun Technical Support team. We worked together tracking down the trickiest of bugs and solving complex problems. He is smart, communicates well, is keen on learning from anyone and leads by example. I look forward to the day I can work with him again.
Matt Daw
Tony has a great combination of deep production experience and a learning mindset to solving new problems. He’s thoughtful and kind, I’d be delighted to work with him again.
Experience
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Blizzard Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Software Engineer II
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Aug 2022 - Present
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Netflix
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United States
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Entertainment Providers
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700 & Above Employee
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Project Manager, Production Management Workflows, Netflix Animation
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Sep 2021 - Jun 2022
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Autodesk
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United States
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Software Development
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700 & Above Employee
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Sr. Software Engineer at Shotgun Software (Autodesk)
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Sep 2018 - May 2021
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Software Engineer at Shotgun Software (Autodesk)
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Aug 2017 - Aug 2018
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Product Support Specialist (Shotgun Software)
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Nov 2016 - Aug 2017
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Monolith Productions (WB Games)
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United States
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Computer Games
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100 - 200 Employee
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Senior Lighting Artist
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Feb 2016 - Oct 2016
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343 Industries
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United States
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Computer Games
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200 - 300 Employee
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Lighting Artist, Cinematics (Halo 5: Guardians)
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Jan 2015 - Aug 2015
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Turn 10 Studios
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United States
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Computer Games
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100 - 200 Employee
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Lighting Artist
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Feb 2014 - Dec 2014
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Rhythm & Hues
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United States
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Movies, Videos, and Sound
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1 - 100 Employee
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Lighting Supervisor
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Nov 2003 - Apr 2013
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Education
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Indiana University Bloomington
Bachelor of Arts - BA -
Vancouver Film School
Diploma with Honors