Tom Spilman
Programmer and Co-owner at Sickhead Games, LLC- Claim this Profile
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Bio
Charles Joyner
We needed a better refection tool for our new NHRA game (NHRA 2003) and we needed Tom for all the other things.... his scheduled stuff, and he was a pain in the A*** however if steel sharpins steel.... He emerged (to me and others) as a player. I like him. Highly... totally respect him. Thanks Tom.
Charles Joyner
We needed a better refection tool for our new NHRA game (NHRA 2003) and we needed Tom for all the other things.... his scheduled stuff, and he was a pain in the A*** however if steel sharpins steel.... He emerged (to me and others) as a player. I like him. Highly... totally respect him. Thanks Tom.
Charles Joyner
We needed a better refection tool for our new NHRA game (NHRA 2003) and we needed Tom for all the other things.... his scheduled stuff, and he was a pain in the A*** however if steel sharpins steel.... He emerged (to me and others) as a player. I like him. Highly... totally respect him. Thanks Tom.
Charles Joyner
We needed a better refection tool for our new NHRA game (NHRA 2003) and we needed Tom for all the other things.... his scheduled stuff, and he was a pain in the A*** however if steel sharpins steel.... He emerged (to me and others) as a player. I like him. Highly... totally respect him. Thanks Tom.
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Experience
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Programmer and Co-owner
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Oct 2002 - Present
I'm programming, producing, bizdev-ing, opening the mail, and taking out the garbage. I'm programming, producing, bizdev-ing, opening the mail, and taking out the garbage.
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Core Team, Lead Programmer
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Jun 1999 - Oct 2002
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IT, Programmer
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Jan 1993 - Jun 1999
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