Tomas Alaeus

Game Developer at Resolution Games
  • Claim this Profile
Online Presence
Contact Information
Location
Greater Stockholm Metropolitan Area, SE
Languages
  • Svenska Native or bilingual proficiency
  • Engelska Professional working proficiency

Topline Score

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 1 ratings
  • (1)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

You need to have a working account to view this content. Click here to join now
Sofie Ek

I worked with Tomas for one year at King in the Candy Crush team and consider myself very lucky for having that opportunity to work with such a skilled professional. Tomas is a brilliant technician, but what truly sets him apart is the way he cares about quality and people. He is always sharing knowledge, always focused on finding solutions. Tomas is a great addition to any team with humble leadership as his constant companion and I believe he will continue to make great things in the world.

0

/5.0
/ Based on 0 ratings
  • (0)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

No reviews to display There are currently no reviews available.
You need to have a working account to view this content. Click here to join now

Experience

    • Sweden
    • Entertainment Providers
    • 100 - 200 Employee
    • Game Developer
      • Jul 2020 - Present

      Developing VR-games Developing VR-games

    • Sweden
    • Computer Games
    • 400 - 500 Employee
    • Game Developer
      • May 2019 - Jul 2020

      Minecraft Dungeons using Unreal Engine 4

    • Game Developer
      • Mar 2015 - May 2019

      Minecraft, the cross platform C++ version (called Bedrock). Gameplay and engine features. Later transitioning into the Minecraft Realms team (still mostly Bedrock) developing the company's server hosting service.

    • United States
    • Spectator Sports
    • 1 - 100 Employee
    • Senior Game Developer
      • Feb 2014 - Feb 2015

      Worked fully on Candy Crush Saga for mobile phones. Apart from being a developer I was also the project's Tech Lead.

    • Game Developer
      • Mar 2012 - Feb 2014

      Started working on Bubble Saga for mobile phones. After a few months I started on Candy Crush Saga for mobile phones. From mid 2013 and onwards I was the Tech Lead for the project.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Jan 2011 - Mar 2012

Education

  • Kungliga tekniska högskolan / KTH Royal Institute of Technology
    Datateknik
    2005 - 2010

Community

You need to have a working account to view this content. Click here to join now