Tom Sakkos
Software Engineer at NetherRealm Studios- Claim this Profile
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Bio
Tony Smith
Tom is the primary individual who trained me when I began working at WB Games Chicago. He is easy to work with and always willing to provide assistance. Tom has a good understanding of c++, game programming, and scripting. Overall Tom is a valuable worker who has had a positive influence on me.
Tony Smith
Tom is the primary individual who trained me when I began working at WB Games Chicago. He is easy to work with and always willing to provide assistance. Tom has a good understanding of c++, game programming, and scripting. Overall Tom is a valuable worker who has had a positive influence on me.
Tony Smith
Tom is the primary individual who trained me when I began working at WB Games Chicago. He is easy to work with and always willing to provide assistance. Tom has a good understanding of c++, game programming, and scripting. Overall Tom is a valuable worker who has had a positive influence on me.
Tony Smith
Tom is the primary individual who trained me when I began working at WB Games Chicago. He is easy to work with and always willing to provide assistance. Tom has a good understanding of c++, game programming, and scripting. Overall Tom is a valuable worker who has had a positive influence on me.
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Experience
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NetherRealm Studios
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United States
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Computer Games
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200 - 300 Employee
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Software Engineer
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Jun 2010 - Present
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Software Engineer
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Jun 2009 - Jun 2010
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WB Games
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Canada
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Entertainment
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200 - 300 Employee
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Software Engineer
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Jun 2009 - Jun 2010
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Midway Games
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Computer Games
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1 - 100 Employee
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Software Engineer
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Jun 2008 - Jun 2009
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Software Engineer Intern
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Jan 2005 - Jun 2008
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Education
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University of Illinois at Chicago
CS