Tom Matney
Unity 3d Developer at Coin Crew Games- Claim this Profile
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English -
Topline Score
Bio
Experience
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Coin Crew Games
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United States
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Entertainment Providers
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1 - 100 Employee
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Unity 3d Developer
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Feb 2022 - Present
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SecuraStock
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United States
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Retail Office Equipment
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1 - 100 Employee
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IT Specialist
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Jan 2022 - Jun 2022
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VIRSIX GAMES
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United States
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Design Services
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Unity Developer
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Aug 2020 - Jan 2022
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Notre Dame College
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Bangladesh
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Education Administration Programs
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1 - 100 Employee
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Adjunct Professor
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Aug 2019 - May 2020
-Responsible for managing students/client relationships in a project-driven class. -Developed a curriculum and grading rubric for the class. -Worked with students to develop a project from start to finish and make sure the client was satisfied. -Responsible for managing students/client relationships in a project-driven class. -Developed a curriculum and grading rubric for the class. -Worked with students to develop a project from start to finish and make sure the client was satisfied.
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Virsix
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United States
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Design Services
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Graphic Designer Internship
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Jun 2015 - Aug 2015
- Created UI assets to be used in creating user interfaces/widgets. - Developed an UI for clients to easily navigate and understand. - Collaborated with programmers and product management during design stages. - Created UI assets to be used in creating user interfaces/widgets. - Developed an UI for clients to easily navigate and understand. - Collaborated with programmers and product management during design stages.
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Project Foundry
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Business Consulting and Services
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Producer/3D Modeler
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Jan 2015 - May 2015
- Created a virtual space used to demonstrate a potential real life environment. - Work side by side with a client to fulfill their needs. - Managed a team with different skill levels to keep workflow unblocked. - Created a virtual space used to demonstrate a potential real life environment. - Work side by side with a client to fulfill their needs. - Managed a team with different skill levels to keep workflow unblocked.
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Software Programmer
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Dec 2014 - May 2015
- Directed a small team to create a Virtual Reality attraction to be placed on the show floor of the museum. - Lead playtesting sessions gaining feedback to improve our project. - Learn new skills on demand to satisfy client's needs. - Directed a small team to create a Virtual Reality attraction to be placed on the show floor of the museum. - Lead playtesting sessions gaining feedback to improve our project. - Learn new skills on demand to satisfy client's needs.
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Education
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Cleveland State University
Computer Science -
Notre Dame College
Bachelor's degree, Graphic Design