Tobias Lundstrom
Lead System Developer at Fall Damage- Claim this Profile
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Swedish Native or bilingual proficiency
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English Full professional proficiency
Topline Score
Bio
Michał Wróbel
It has been a pleasure to work together with Tobias for over more than a year now. He is a talented coder who strives for the perfection in his craft. As we collaborated on the same features, I could always count on him when it came to delivering high quality solutions for demanding problems. Great person to have in your team! Friendly, competent and resourceful!
Michał Wróbel
It has been a pleasure to work together with Tobias for over more than a year now. He is a talented coder who strives for the perfection in his craft. As we collaborated on the same features, I could always count on him when it came to delivering high quality solutions for demanding problems. Great person to have in your team! Friendly, competent and resourceful!
Michał Wróbel
It has been a pleasure to work together with Tobias for over more than a year now. He is a talented coder who strives for the perfection in his craft. As we collaborated on the same features, I could always count on him when it came to delivering high quality solutions for demanding problems. Great person to have in your team! Friendly, competent and resourceful!
Michał Wróbel
It has been a pleasure to work together with Tobias for over more than a year now. He is a talented coder who strives for the perfection in his craft. As we collaborated on the same features, I could always count on him when it came to delivering high quality solutions for demanding problems. Great person to have in your team! Friendly, competent and resourceful!
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Experience
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Fall Damage
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Sweden
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Computer Games
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1 - 100 Employee
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Lead System Developer
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Sep 2020 - Present
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System Developer
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Aug 2019 - Present
Systems and Gameplay implementation in Unreal Engine 4 using C++Designed solutions to solve network problems.Involved with processes involving playtest and feedback gathering.Identified problem areas with UI Code and designed a robust system that solved the problemRelease responsible, helped develop release processImproved CI pipelineHelped with solutions for distributing builds for external playtestsResponsible for the teams monthly and milestone planningPart of core group that helped passed our current project for greenlightDesigned a lot of our core systemsImplemented some gameplay features Show less
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King
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United States
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Spectator Sports
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1 - 100 Employee
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Developer
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Sep 2017 - Feb 2019
Experience working with product with a massive reach of millions of players Part of feature team, helped designed features and writing the code to support it in game Part of release process, published the app on appstore, google and amazon. Part of reworking how the store works on a high and lower level (implementing a new store API) Part of team integrating new tech Some interview experience for new hires, reviewing work tests etc Experience working with product with a massive reach of millions of players Part of feature team, helped designed features and writing the code to support it in game Part of release process, published the app on appstore, google and amazon. Part of reworking how the store works on a high and lower level (implementing a new store API) Part of team integrating new tech Some interview experience for new hires, reviewing work tests etc
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Splash Damage
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United Kingdom
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Computer Games
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300 - 400 Employee
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Associate Core Tech Programmer
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Jun 2015 - Aug 2017
Experience with navigation solution and rendering and various other system modifications Experience with navigation solution and rendering and various other system modifications
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