Timo Becker
Concept Artist at Krass Kollektiv- Claim this Profile
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Deutsch Native or bilingual proficiency
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English Professional working proficiency
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Bio
Experience
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Krass Kollektiv
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Germany
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Computer Games
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1 - 100 Employee
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Concept Artist
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Jan 2023 - Present
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Level Designer, Game Designer
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Apr 2018 - Present
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Chief Executive Officer
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Feb 2020 - Present
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Creative Director
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May 2018 - Present
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Freelancing
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Berlin
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Designer + Illustrator
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Jan 2010 - Present
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Kunsthochschule Kassel
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Germany
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Retail Art Supplies
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1 - 100 Employee
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University Lecturer
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Sep 2016 - Aug 2019
project supervising workshops “Conception and Visualization” and drawing class project supervising workshops “Conception and Visualization” and drawing class
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AID (Academy for Illustration and Design)
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Berlin Area, Germany
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Lecturer
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Apr 2017 - Feb 2018
LifeDrawing in Berlin, Analysis, "from sketch to final illustration" LifeDrawing in Berlin, Analysis, "from sketch to final illustration"
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Wooga
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Germany
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Computer Games
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200 - 300 Employee
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Concept Artist
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Feb 2017 - Apr 2017
Art Style, Character and Environment Sketches Art Style, Character and Environment Sketches
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Bearhands
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Germany
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Computer Games
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Senior 2D Artist
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Aug 2014 - Sep 2015
visual development of “Grand Values: Monaco” Since I was the only 2D artist in this project, I got to develop the whole visual concept and also got the chance to guide the 3D environment artists. Another high priority in my task list was the character development, which I created with creative director and 3D artist Maximilian Grienig. visual development of “Grand Values: Monaco” Since I was the only 2D artist in this project, I got to develop the whole visual concept and also got the chance to guide the 3D environment artists. Another high priority in my task list was the character development, which I created with creative director and 3D artist Maximilian Grienig.
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Education
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Fachhochschule Münster
Bachelor of Arts (BA), Design/Illustration -
Humboldt-Gymnasium Bad Pyrmont
Abitur