Tiffany Dao

Associate Art Manager at Blizzard Entertainment
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Los Angeles, California, United States, US

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Experience

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Associate Art Manager
      • Jan 2023 - Present
    • United States
    • Computer Games
    • 200 - 300 Employee
    • Associate Art Director
      • Apr 2022 - Jan 2023

    • Project Art Lead
      • Sep 2019 - Apr 2022

    • 3d Character Artist and Animator
      • Dec 2012 - Sep 2019

      -Model, and sculpt high quality characters and accessories, including UVs and retopology-Create textures and materials using PBR settings, including Color, Roughness, Metallic, Normal and Ambient Occlusion-Collaborated with Designers and other Animators to create dynamic and believable animations-Optimization of models and textures for a reliable port from console to handheld

Education

  • Florida Interactive Entertainment Academy
    Master of Science (MS), Interactive Entertainment
    2011 - 2012
  • Virginia Polytechnic Institute and State University
    Bachelor of Fine Arts (BFA), Creative Technologies
    2007 - 2011

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