Thomas Kåsene

Consultant, Mobile Solutions at Visma Consulting
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Contact Information
Location
Oslo, Oslo, Norway, NO
Languages
  • English Professional working proficiency
  • Bokmål, Norwegian Native or bilingual proficiency

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Thomas, working as an assistant teacher at my school, was helpful in teaching me the java programming language. My overall impression was that he was patient, determined and skilled in the teaching subject.

Trine Romskoug

In 2010, Thomas worked as a part of NITH’s Marketing team. This team of students helps the Marketing department in recruiting new student, mainly through social media and education fairs. I was very pleased Thomas. He was positive and efficient, and we received very good feedback on his work.

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Credentials

  • Java Standard Edition 6 Programmer Certified Professional
    Oracle
    Mar, 2013
    - Sep, 2024

Experience

    • Denmark
    • Software Development
    • Consultant, Mobile Solutions
      • Jan 2013 - Present

      In Visma Consulting’s Mobile Solutions team we want to make everything simpler and more accessible. We develop apps for mobile platforms as standalone tools or as integrated parts of larger custom made systems. We also adapt web solutions to mobile formats through responsive design. Our focus is on clever and attractive design, user experience and security.My focus on this team is native Android apps. In Visma Consulting’s Mobile Solutions team we want to make everything simpler and more accessible. We develop apps for mobile platforms as standalone tools or as integrated parts of larger custom made systems. We also adapt web solutions to mobile formats through responsive design. Our focus is on clever and attractive design, user experience and security.My focus on this team is native Android apps.

    • Norway
    • Information Technology & Services
    • 1 - 100 Employee
    • Consultant
      • Sep 2011 - Dec 2012

      At Commodore Consulting I was mostly a web developer, I helped spicing up the company website as well as doing a few website projects. I also assisted with various tasks at the Norwegian School of Information Technology, like planning course lessons and assignments for game programmers.During my time at Commodore Consulting I got the opportunity to explore technologies and aspects of programming that I had not yet been able to look into, like C#, test-driven development and clean code. At Commodore Consulting I was mostly a web developer, I helped spicing up the company website as well as doing a few website projects. I also assisted with various tasks at the Norwegian School of Information Technology, like planning course lessons and assignments for game programmers.During my time at Commodore Consulting I got the opportunity to explore technologies and aspects of programming that I had not yet been able to look into, like C#, test-driven development and clean code.

    • Norway
    • Architecture and Planning
    • 1 - 100 Employee
    • Website Developer
      • Mar 2008 - Dec 2011

      My main task was to plan, develop and maintain the company's own website. Later on, I was also made responsible for making a few smaller websites for some of the company's clients.Technology used: - XHTML / CSS (layout and design) - PHP / MySQL / XML (data storing and fetching) - JavaScript / HTML DOM (dynamic functionality) My main task was to plan, develop and maintain the company's own website. Later on, I was also made responsible for making a few smaller websites for some of the company's clients.Technology used: - XHTML / CSS (layout and design) - PHP / MySQL / XML (data storing and fetching) - JavaScript / HTML DOM (dynamic functionality)

    • Norway
    • Computer Games
    • 300 - 400 Employee
    • Intern (Programmer)
      • Jan 2011 - Jun 2011

      Instead of just writing a bachelor thesis, the students at NITH are also stationed at a company for half a year, where they work on a project. While there, they must follow the regulations and routines of the company, and when they are done, they will have a finished product of which they can be proud as well as excellent and relevant working experience.My team was assembled by Funcom, and it consisted of 11 students: 5 programmers and 6 designers. We continued working on the vertical slice that we had made previously in the "Game Production" course. Six months later, the game was even more playable and fun, and my team got the best grade (A).Technology used: - UnrealScript (gameplay programming) - Java (game launcher & updater) - XHTML / CSS / PHP / MySQL (online feedback form) - Tortoise SVN (revision control)

    • United Kingdom
    • 1 - 100 Employee
    • Java Lecturer
      • Aug 2010 - Dec 2010

      All first year students at NITH must go through the Java introduction course. Once a week, the main Java lecturer gives a presentation where he discusses new subjects. Later that week, the same subjects are repeated by another lecturer for those who did not make it to the first one, or for those who did not fully understand it.I was the repetition lecturer for a whole semester in my third year, and the job was to prepare my speeches, and then perform them in front of a lecture hall full of students.

    • Internet Representative
      • Nov 2009 - Aug 2010

      As part of NITH's new promotional campaign, six students were picked to represent their respective study program. I became the "Game Programming" representative, and it was my task to be active on Twitter and Facebook by answering the questions of potential new NITH students about the study program and the school in general.Representing NITH on various education fairs held across the country was also part of the job. We answered questions, handed out the school's catalogs, and otherwise tried convincing as many people as possible to sign up.

    • Teaching Assistant
      • Oct 2009 - Jun 2010

      A group of students felt that they were having a hard time keeping up with their Java education, so I was told to arrange a weekly workshop for them. The idea was that the small group of students would be able to get more time with the supervisors than they would if the rest of the first year students were present.Another student and I were appointed supervisors for these workshops, and our task was to raise their Java level by giving them simple assignments, helping them with their regular assignments, or explaining subjects they had trouble with.

    • Java Supervisor
      • Aug 2009 - Jun 2010

      When the first year students were doing their assignments in Java programming, I was one of their supervisors. My job was to help them as much as I could by explaining the problems they were having, thus giving them the tools they needed to find a solution on their own.Another part of the job was to join the other supervisors in grading all the Java hand-in assignments.

    • Computer Games
    • Lead Programmer
      • Aug 2010 - Dec 2010

      In our "Game Production" course at NITH, the students formed teams to simulate the workflow of a complete game production pipeline. Our team's task was to plan and develop a vertical slice of a game concept provided to us by Funcom, using Epic Game's Unreal Development Kit.I became the lead programmer on my team. I was responsible for the communication between our other programmers and the designers, as well as making many decisions related to the systems we were building for our game. My team got the best possible grade (A) for the work that we did.Technology used: - UnrealScript (gameplay programming) - Jira (project managment) - Tortoise SVN (revision control)

Education

  • The Norwegian School of Information Technology
    Bachelor of Science, Information Technology
    2008 - 2011

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