Thomas Morledge
Head of Technical Animation at Frontier Developments- Claim this Profile
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Bio
Experience
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Frontier Developments
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United Kingdom
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Computer Games
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700 & Above Employee
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Head of Technical Animation
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Apr 2022 - Present
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Lead Rigger
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Feb 2017 - Apr 2022
Lead Rigger on Planet Coaster and Jurassic World Evolution at Frontier Developments.
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Technical Artist
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Aug 2014 - Feb 2017
Working closely with the animation team, I helped develop a full rigging and animation asset pipeline in Autodesk Maya, ensuring that characters and props could be set up for animation quickly and reliably, while maintaining their high quality. This included establishing standards for character controls and scene management, and developing a suite of tools for both rigging and animation using Python.Tales From Deep Space for the Kindle Fire required efficient rigging techniques to be able to bring AAA quality characters to a mobile device. Throughout this project I developed and maintained the rigs of many unique and interesting alien characters. Show less
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Graduate Artist
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Aug 2013 - Aug 2014
Starting at Frontier Developments I worked on Zoo Tycoon rigging and skinning animals and characters in 3D Studio Max.
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Cooper Parry
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United Kingdom
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Financial Services
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400 - 500 Employee
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Internal IT Support
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Jun 2013 - Aug 2013
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Education
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Staffordshire University
BSc, Computer Games Design and Programming