Teo Miao San
3D Environment Artist at Onyx Studio Ltd- Claim this Profile
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Bio
Experience
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Onyx Studio
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Singapore
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Computer Games
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1 - 100 Employee
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3D Environment Artist
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Jan 2023 - Present
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DigiPen Institute of Technology Singapore
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Singapore
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Higher Education
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100 - 200 Employee
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[Project 400] - Guan Yu's Temple UE Environment Showcase
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May 2022 - Aug 2022
An Unreal Engine Environment Showcase depicting a Chinese temple dedicated to worshipping Guan Yu. My role in the production team was to be a prop artist and assistant layout artist.
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[Project 300 - 350] - 3D Cinematic Horror Group Project
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Sep 2021 - Apr 2022
A hyper-realistic production done as part of a cinematic for a group project and I was in charge of the production of the assets involved in this scene from start to finish over the span of 15 weeks.
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DigiPen Institute of Technology Singapore
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Singapore
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Higher Education
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100 - 200 Employee
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[Project 202 - 250] - Mountain Mashers Game Artist
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Sep 2020 - Apr 2021
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DigiPen Institute of Technology Singapore
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Singapore
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Higher Education
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100 - 200 Employee
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[Project 101] - De-Live-Ry Environment Artist
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Jan 2020 - Apr 2020
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Nanyang Polytechnic
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Singapore
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Higher Education
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700 & Above Employee
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2D Mobile Game Artist
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Apr 2016 - Jun 2016
An anti-drug game app developed for Central Narcotics Bureau of Singapore in collaboration with Nanyang Polytechnic’s School of Interactive & Digital Media. In a span of 3months, I had to redesign the background and UI of the game before handing it over for publishing and the key takeaways in this project were the communications across different disciplines and clients. An anti-drug game app developed for Central Narcotics Bureau of Singapore in collaboration with Nanyang Polytechnic’s School of Interactive & Digital Media. In a span of 3months, I had to redesign the background and UI of the game before handing it over for publishing and the key takeaways in this project were the communications across different disciplines and clients.
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Sakae Holdings Ltd
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Singapore
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Food and Beverage Services
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1 - 100 Employee
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2D Mobile Game Artist
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Jan 2016 - Mar 2016
During the 3 months internship, I was tasked to come up with mobile game ideas and pitch them to the supervisors for approval, and later on, conceptualize them for the programmers to work on while creating 2D assets for implementation. During the 3 months internship, I was tasked to come up with mobile game ideas and pitch them to the supervisors for approval, and later on, conceptualize them for the programmers to work on while creating 2D assets for implementation.
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Education
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DigiPen Institute of Technology Singapore
Bachelor of Fine Arts - BFA, 3D Modelling , Texturing and Lighting -
Nanyang Polytechnic
Digital Game Art and Design, Game Art