Ted Marsh
3D Artist at Texel Logic, a Jackson Dawson company- Claim this Profile
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Bio
Experience
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Texel Logic, a Jackson Dawson company
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United States
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Advertising Services
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1 - 100 Employee
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3D Artist
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Apr 2014 - Present
Design and create 3D environments inside Unity for Interactive Touchscreens, mobile applications, and VR and AR experiences for clients such as Ford, Lincoln, Lexus and Converse.Retopologize high poly CAD models using Autodesk software for use in real-time rendering software. Develop and utilize Photogrammetry process to speed optimization of large data sets. Texture models using Substance Painter and create custom tiling textures that accurately represent sample materials for organic and hard surface models. Use Vray to create photorealistic renders of environments, hard suface models and vehicles used for rendering production.
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3D Artist Intern
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Mar 2014 - Mar 2014
Created photorealistic renders of display spaces for use in museum spatial planning.Designed CAD models of custom shipping containers for display equipment. Design custom mobile marketing vehicles used for consumer interaction. Created photorealistic renders of display spaces for use in museum spatial planning.Designed CAD models of custom shipping containers for display equipment. Design custom mobile marketing vehicles used for consumer interaction.
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Education
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International Academy of Design and Technology-Troy
Bachelor of Fine Arts (BFA), Game Production