Tanja Lamberg
Game Developer at Wondershop- Claim this Profile
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Finnish Native or bilingual proficiency
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English Full professional proficiency
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Swedish Native or bilingual proficiency
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Bio
Experience
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Wondershop
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Finland
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Computer Games
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1 - 100 Employee
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Game Developer
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Oct 2022 - Present
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Frozenbyte Oy
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Finland
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Computer Games
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1 - 100 Employee
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Game Programmer
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Sep 2019 - Oct 2022
Worked on lots of different tasks. Started as an UI programmer, moved gradually to Gameplay programming and finally switched to graphics programming. Been programming in C++. Worked on lots of different tasks. Started as an UI programmer, moved gradually to Gameplay programming and finally switched to graphics programming. Been programming in C++.
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Trainee, Software Engineering
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May 2018 - Aug 2018
My task was to improve an existing development tool which was used for solid (3D) visualization. The tool consisted of an application and a Visual Studio extension. They were developed using C# and C++. My task was to improve an existing development tool which was used for solid (3D) visualization. The tool consisted of an application and a Visual Studio extension. They were developed using C# and C++.
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Summer Trainee
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May 2017 - Aug 2017
My task was to develop game prototypes for the company using Unity game engine together with another trainee. My task was to develop game prototypes for the company using Unity game engine together with another trainee.
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Education
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Metropolia University of Applied Sciences
Bachelor of Engineering - BE, Information and Communication Technology -
Linnankosken lukio
High School Diploma