Talib Kadhim
Senior Animator at Flaming Fowl Studios- Claim this Profile
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Bio
David Barton
Talib worked with us for 4 months on a AAA next-gen video game project, he brought a great deal of experience and skill with him and that enabled him to slot into our team with ease. He always applied a high level of self-critique to his shots meaning that we hardly ever had to iterate on his work, this was a real strength for Talib making him a pleasure to work with.
Nick Lewis
I worked with Sarah and Talib on an animation project in 2010. It was a real pleasure to work in their studio, not only because of the high standard of work and professionalism, but also because of the welcoming and friendly atmosphere. They maintain a high level of quality and motivation and can apply a depth of knowledge that has clearly been gained by working for top clients such as Nickelodeon. Their range of skills, including 2D drawing and animation, traditional modelling and 3D modelling and animation, mean they can cope with a wide range of projects and tasks. I would heartily recommend them to potential clients or anyone considering working with them.
David Barton
Talib worked with us for 4 months on a AAA next-gen video game project, he brought a great deal of experience and skill with him and that enabled him to slot into our team with ease. He always applied a high level of self-critique to his shots meaning that we hardly ever had to iterate on his work, this was a real strength for Talib making him a pleasure to work with.
Nick Lewis
I worked with Sarah and Talib on an animation project in 2010. It was a real pleasure to work in their studio, not only because of the high standard of work and professionalism, but also because of the welcoming and friendly atmosphere. They maintain a high level of quality and motivation and can apply a depth of knowledge that has clearly been gained by working for top clients such as Nickelodeon. Their range of skills, including 2D drawing and animation, traditional modelling and 3D modelling and animation, mean they can cope with a wide range of projects and tasks. I would heartily recommend them to potential clients or anyone considering working with them.
David Barton
Talib worked with us for 4 months on a AAA next-gen video game project, he brought a great deal of experience and skill with him and that enabled him to slot into our team with ease. He always applied a high level of self-critique to his shots meaning that we hardly ever had to iterate on his work, this was a real strength for Talib making him a pleasure to work with.
Nick Lewis
I worked with Sarah and Talib on an animation project in 2010. It was a real pleasure to work in their studio, not only because of the high standard of work and professionalism, but also because of the welcoming and friendly atmosphere. They maintain a high level of quality and motivation and can apply a depth of knowledge that has clearly been gained by working for top clients such as Nickelodeon. Their range of skills, including 2D drawing and animation, traditional modelling and 3D modelling and animation, mean they can cope with a wide range of projects and tasks. I would heartily recommend them to potential clients or anyone considering working with them.
David Barton
Talib worked with us for 4 months on a AAA next-gen video game project, he brought a great deal of experience and skill with him and that enabled him to slot into our team with ease. He always applied a high level of self-critique to his shots meaning that we hardly ever had to iterate on his work, this was a real strength for Talib making him a pleasure to work with.
Nick Lewis
I worked with Sarah and Talib on an animation project in 2010. It was a real pleasure to work in their studio, not only because of the high standard of work and professionalism, but also because of the welcoming and friendly atmosphere. They maintain a high level of quality and motivation and can apply a depth of knowledge that has clearly been gained by working for top clients such as Nickelodeon. Their range of skills, including 2D drawing and animation, traditional modelling and 3D modelling and animation, mean they can cope with a wide range of projects and tasks. I would heartily recommend them to potential clients or anyone considering working with them.
Experience
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Flaming Fowl Studios
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Animator
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Feb 2023 - Present
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Plarium
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Israel
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Computer Games
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700 & Above Employee
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Character Animator
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Dec 2020 - Feb 2023
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d3t Ltd
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United Kingdom
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Animator
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Dec 2018 - Dec 2020
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Animator
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Dec 2018 - Dec 2020
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Freelance illustrator and animator
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Mar 2012 - Dec 2018
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TT Games Ltd
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United Kingdom
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Entertainment Providers
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100 - 200 Employee
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In-game Animator
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Jan 2017 - Nov 2018
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Animator
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Oct 2015 - Dec 2016
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CPL Training Group
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United Kingdom
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1 - 100 Employee
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Senior Animator
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Dec 2013 - Oct 2015
My role is to oversee the creation of online training program for companies, that are heavily animated using 2D techniques. This starts from early concepts through design and character design and animation to delivery. As senior animator I am also the first port of call for the team of juniors in the studio. To provide guidance and expertise throughout their projects. My role is to oversee the creation of online training program for companies, that are heavily animated using 2D techniques. This starts from early concepts through design and character design and animation to delivery. As senior animator I am also the first port of call for the team of juniors in the studio. To provide guidance and expertise throughout their projects.
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Edge Hill University
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United Kingdom
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Higher Education
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700 & Above Employee
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Guest Animation Lecturer
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Nov 2013 - Nov 2013
Helping students develop a project pitch for Nickelodeon Helping students develop a project pitch for Nickelodeon
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Cubic Motion
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United Kingdom
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Software Development
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1 - 100 Employee
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Animator
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May 2013 - Sep 2013
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Modeller and texture artist
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Feb 2013 - Mar 2013
I have been modelling and texturing props for an in-house trailer at Studio Liddell
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Animator
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Aug 2012 - Feb 2013
I have recently finished working in-house as an animator using 3D Studio Max for a commissioned series of Cloudbabies broadcast on Cbeebies. Duties include receiving shot allocations from supervising animators, and interpreting the designated shots to the required standards and ensuring continuity is followed and shot quality is maintained. We worked to a very tight schedule and I was animating 45 to 55 seconds per week/per episode.
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Back 2 Front Animation Ltd
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Animation
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1 - 100 Employee
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Co-Owner/Director
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Jul 2006 - Mar 2012
My main roles are creating the ideas for the animations, from concept sketches, storyboards and scripts. To produce anamatics, animation in CGI and 2D, lighting, rendering and compositing and editing. As well as sourcing and directing voice talent and animation freelancers.Dealing with clients,budgets,timescales and working along side both production and ad agencies. Please see my business partner Sarah Kadhim for more reccomendations of work we have done. My main roles are creating the ideas for the animations, from concept sketches, storyboards and scripts. To produce anamatics, animation in CGI and 2D, lighting, rendering and compositing and editing. As well as sourcing and directing voice talent and animation freelancers.Dealing with clients,budgets,timescales and working along side both production and ad agencies. Please see my business partner Sarah Kadhim for more reccomendations of work we have done.
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Northumbria University
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United Kingdom
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Higher Education
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700 & Above Employee
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Animation Lecturer
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Feb 2011 - Feb 2011
Guest Lecturer at Northumbria University-giving students advice on getting a job within the animation industry. Guest Lecturer at Northumbria University-giving students advice on getting a job within the animation industry.
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University of Teesside
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United Kingdom
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Guest Animation Lecturer
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Nov 2010 - Nov 2010
Guest Lecturer at Teesside University-giving students advice on getting a job within the animation industry. Guest Lecturer at Teesside University-giving students advice on getting a job within the animation industry.
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Animation Lecturer
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Jan 2010 - Jan 2010
Guest Lecturer at Northumbria University-giving students advice on getting a job within the animation industry. Guest Lecturer at Northumbria University-giving students advice on getting a job within the animation industry.
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Lead animator
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Sep 2004 - Jun 2006
Character Design and Animation on various TV Commercials and Educational Animations as well as storyboarding and modelling. Character Design and Animation on various TV Commercials and Educational Animations as well as storyboarding and modelling.
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Education
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University of Central Lancashire
Ba Hons, Animation