Steven Hart

Junior Software Developer at SFI Allegro
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Greater Melbourne Area, AU

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Australia
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Junior Software Developer
      • Jan 2023 - Present

    • Australia
    • Construction
    • 700 & Above Employee
    • VDC Developer
      • Apr 2022 - Jan 2023

      ● Developed Unity editor tools with custom UI/UX for virtual design team.● Programmed the external parsing of sequence and model data into a visual 4-D sequence.● Optimised code for large game object instance, material, mesh generation and mesh counts within a unity scene. ● Integrated immersion features to enhance client experience and understanding.● Lead in refactoring of major code architecture and design changes.● Prepared UML’s and code comments for collaborative and efficient work.● Remote and onsite collaboration during Covid. Show less

    • Graduate VDC Developer
      • Jan 2021 - Apr 2022

    • Australia
    • Medical Practices
    • Receptionist
      • Aug 2017 - Dec 2020

      ● Front-end admin work with patient scheduling, booking and interaction ● Helped move database to cloud and setup backup rotation scheme ● Front-end admin work with patient scheduling, booking and interaction ● Helped move database to cloud and setup backup rotation scheme

    • Programmer
      • Apr 2020 - Nov 2020

      ● Integrated deep learning model output into VR overlay in Unity ● Added UI/UX for VR interactions, including control schema and camera setup. ● Integrated open source libraries and extended functionality within Unity. ● Collaborative teamwork in an agile environment ● Responsible for creating and managing issues in a Kanban workflow using JIRA ● Integrated deep learning model output into VR overlay in Unity ● Added UI/UX for VR interactions, including control schema and camera setup. ● Integrated open source libraries and extended functionality within Unity. ● Collaborative teamwork in an agile environment ● Responsible for creating and managing issues in a Kanban workflow using JIRA

    • Canada
    • Semiconductor Manufacturing
    • 1 - 100 Employee
    • Programming Intern
      • Jan 2020 - Mar 2020

      ● Programmed UI/UX Interface for internal tools using Java ● Lead a project updating internal tools and managed progress using Kanban workflows ● Collaborated with the team through biweekly stand ups to report progress ● Guided by mentors, discussing progress updates and personal development ● Programmed UI/UX Interface for internal tools using Java ● Lead a project updating internal tools and managed progress using Kanban workflows ● Collaborated with the team through biweekly stand ups to report progress ● Guided by mentors, discussing progress updates and personal development

Education

  • Swinburne University of Technology
    Bachelor of Games and Interactivity and Bachelor of Computer Science, Game Development
    2017 - 2020

Community

You need to have a working account to view this content. Click here to join now