Steven Bindley

Senior Lighting_compositing artist ScreenX at Singing Frog Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Montreal, Quebec, Canada, CA

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5.0

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Jonathan Germain

I’ve work with Steven on the full CG feature ‘La Guerre des Tuques’. He took the challenge of lighting and compositing with great skill. He is hard working and have very strong technical skill. Artistically, he can adapt to various style and attain the desired look of the production. The movie was special and having a particular lighting look was key to the success of the visual. He found the perfect balance between the artistic need and the time constraint and contributed in making the lighting department a success story. Above all, and more importantly, he always meet is quota. He’s a very devote artist and technician, no challenge was to big for him. On a personal note, he is also very enjoyable to work with. He is a people person, highly regard and respect by others. I recommend him highly and hope to work with him again in the future.

Ross Venokur

Steven is a super talented, extremely experienced lighter who brings both technical savvy and an artistic and creative mind to his work. He is easy going and an absolute pleasure to work with. Any show would be lucky to have him!

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Experience

    • Canada
    • Media Production
    • 1 - 100 Employee
    • Senior Lighting_compositing artist ScreenX
      • Feb 2023 - Present

      - Lighting and compositing for BTFM screenX CG movie: Maya, Arnold, Nuke - Training and support for new artists - Lighting and compositing for BTFM screenX CG movie: Maya, Arnold, Nuke - Training and support for new artists

  • Artefactum
    • Montreal, Canada Area
    • Visualisation artist
      • 1992 - Present

      3D services for industrial design, interior design and architecture. Clients include: Alcan - Bauch & Lomb - Bell Canada - Bell_Emergis - Bobino Theater (Paris, France) - Bombardier - Cogeco - Domtar - Forzani - GL & V - Greater Toronto Area - Groupe Aldo - Hydro-Québec - IGA - Indesign - Intrawest - Italdivani - Ivanhoé - Levi’s Canada - Loto-Québec - Media Systems - Molson - Yellow Pages - Pfizer - Radio-Canada - Sleeman - SNC-Lavalin - Sports Experts - Telus - Ubisoft - and many more. Show less

    • Canada
    • Packaging and Containers Manufacturing
    • 700 & Above Employee
    • Artiste 3D
      • Jan 2021 - Aug 2022

      Création d'une série d'animations d'objets techniques, 3D et 2D, pour servir de compléments visuels à la série de manuels scolaires Science et Technologie, 1er et 2e secondaires. Création d'une série d'animations d'objets techniques, 3D et 2D, pour servir de compléments visuels à la série de manuels scolaires Science et Technologie, 1er et 2e secondaires.

    • Canada
    • Computer Games
    • 400 - 500 Employee
    • Artiste Senior, éclairage de cinématique
      • Sep 2017 - Jul 2018

      Projet: Lara Croft: Shadows of the tomb raider - Design de l'éclairage de séquences clés - Réalisation et optimisation de l'éclairage de séquences complètes - Éclairage de 11 cinématiques totalisant 31m43s Projet: Lara Croft: Shadows of the tomb raider - Design de l'éclairage de séquences clés - Réalisation et optimisation de l'éclairage de séquences complètes - Éclairage de 11 cinématiques totalisant 31m43s

    • Canada
    • Animation and Post-production
    • 100 - 200 Employee
    • Lighting and Compositing artist
      • Nov 2015 - Dec 2015

      Project: How Machine Works, série télé pour Discovery channel. Maya -Redshift renderer - Nuke Project: How Machine Works, série télé pour Discovery channel. Maya -Redshift renderer - Nuke

    • Senior Lighting and compositing artist
      • Jun 2015 - Oct 2015

      Project: La Guerre des Tuques 3D Maya - Arnold renderer - Nuke Project: La Guerre des Tuques 3D Maya - Arnold renderer - Nuke

    • Canada
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Senior Lighting Artist
      • Sep 2014 - Apr 2015

      CG Movie: Get squirrely - Design of Set Lighting setup - Key lighting sequences in collaboration of DoP and Director Software: Maya_MentalRay 2014, Digital Fusion 7 CG Movie: Get squirrely - Design of Set Lighting setup - Key lighting sequences in collaboration of DoP and Director Software: Maya_MentalRay 2014, Digital Fusion 7

    • Canada
    • Movies, Videos, and Sound
    • 200 - 300 Employee
    • Artiste Lighting Compositing
      • Jan 2013 - May 2014

      HRU Playmobil série télé Maya_Guerilla render Beta 0.1453_Nuke 7 HRU Playmobil série télé Maya_Guerilla render Beta 0.1453_Nuke 7

    • Généraliste 3D
      • Mar 2012 - Oct 2012

      Strip the city, série télé Storyboard, Modeling, Layout, Animation, Rendering, etc... Strip the city, série télé Storyboard, Modeling, Layout, Animation, Rendering, etc...

  • Modus FX
    • Montreal, Canada Area
    • Digital Compositor
      • Dec 2011 - Jan 2012

      Mirror, Mirror: 2D Compositing, Roto, Keying, Tracking, Matchmove Mirror, Mirror: 2D Compositing, Roto, Keying, Tracking, Matchmove

    • Movies, Videos, and Sound
    • Lead Lighter
      • Feb 2010 - Apr 2010

      Ultramarines Movie- Lead Lighter supervising a team of lighting artists- Key lighting sequences in collaboration of DoP and Director- Developed a lighting methodology and documentation

    • Lighter
      • Dec 2009 - Feb 2010

      Feature film, CG lighting with Softimage

    • Lighter - VFX - Renderer - Compositing
      • Oct 2009 - Oct 2009

      Lighting - VFX - Rendering - Compositing on Inuk 3 TV series all in Softimage. Lighting - VFX - Rendering - Compositing on Inuk 3 TV series all in Softimage.

    • Director, writing, storyboard, lighting, FX, compositing, editing
      • Nov 2007 - Jul 2008

      Production of a short trailer for a new TV show. World Premiere screening at the 2008 Ottawa Animation Festival. Production of a short trailer for a new TV show. World Premiere screening at the 2008 Ottawa Animation Festival.

    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Lead Lighting on Tripping the Rift 3
      • 2006 - 2007

      Lead lighting, Lighting, Rendering and Debugging Lead lighting, Lighting, Rendering and Debugging

    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Lighter, Background Lead lighter, Render wrangler
      • May 2005 - Oct 2005

      Lead for Background lighting, supervision of 2 lighters Character Lighting Rendering scene (pass setup) Render debugger. Lead for Background lighting, supervision of 2 lighters Character Lighting Rendering scene (pass setup) Render debugger.

    • Teacher
      • Aug 1998 - Oct 1998

      Intro to 3D (3dsmax) Intro to 3D (3dsmax)

Education

  • FXPHD
    2011 - 2011
  • Centre NAD
    Certificate, Digital Compositing program
    2009 - 2009
  • Vancouver Institute of Media Arts
    Master Class, with PIXAR Artists
    2009 - 2009
  • Université de Montréal
    BA, Industrial Design
    1985 - 1988
  • Ecole nationale supérieure de Création Industrielle
    BA, Industrial Design
    1987 - 1987
  • Université du Québec à Montréal
    BA, Design de l'environnement
    1982 - 1985

Community

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