Stephen Berg
Technical Lead at Spunge Games Pty Ltd- Claim this Profile
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English Native or bilingual proficiency
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Bio
Adrian Moore
I first met Stephen during our time at Firemint together, working on a range of projects but namely maps for Flight Control. I have always admired Stephen's passion for design and I am so happy to see him creating his own games now. His engineering skills are very good but beyond that it is all the other skills too that make Stephen a powerful newcomer to the indie games scene. From different aspects of design, choice of music through to marketing strategies, Stephen considers all elements regarding his projects and I can't wait to see him emerge as a brilliant new success story.
Adrian Moore
I first met Stephen during our time at Firemint together, working on a range of projects but namely maps for Flight Control. I have always admired Stephen's passion for design and I am so happy to see him creating his own games now. His engineering skills are very good but beyond that it is all the other skills too that make Stephen a powerful newcomer to the indie games scene. From different aspects of design, choice of music through to marketing strategies, Stephen considers all elements regarding his projects and I can't wait to see him emerge as a brilliant new success story.
Adrian Moore
I first met Stephen during our time at Firemint together, working on a range of projects but namely maps for Flight Control. I have always admired Stephen's passion for design and I am so happy to see him creating his own games now. His engineering skills are very good but beyond that it is all the other skills too that make Stephen a powerful newcomer to the indie games scene. From different aspects of design, choice of music through to marketing strategies, Stephen considers all elements regarding his projects and I can't wait to see him emerge as a brilliant new success story.
Adrian Moore
I first met Stephen during our time at Firemint together, working on a range of projects but namely maps for Flight Control. I have always admired Stephen's passion for design and I am so happy to see him creating his own games now. His engineering skills are very good but beyond that it is all the other skills too that make Stephen a powerful newcomer to the indie games scene. From different aspects of design, choice of music through to marketing strategies, Stephen considers all elements regarding his projects and I can't wait to see him emerge as a brilliant new success story.
Experience
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Spunge Games Pty Ltd
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Australia
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Computer Games
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1 - 100 Employee
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Technical Lead
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Mar 2022 - Present
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Lead Programmer
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Mar 2020 - Mar 2022
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Senior Programmer
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Feb 2019 - Mar 2020
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Programmer
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Jun 2016 - Feb 2019
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Programmer
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Nov 2009 - Jun 2016
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Firemint
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Australia
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Computer Games
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1 - 100 Employee
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Junior Programmer
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Nov 2008 - Oct 2009
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Creative Assembly
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United Kingdom
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Computer Games
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700 & Above Employee
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Quality Assurance
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2006 - 2006
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Education
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Qantm College
Bachelor of Interactive Entertainment, Programming -
Beerwah State High School