Stephen Muray

Game Director at Paradox Interactive
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Contact Information
Location
Stockholm, Stockholm County, Sweden, SE
Languages
  • English Native or bilingual proficiency
  • Hungarian Professional working proficiency

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5.0

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Christopher Fidalgo

Steve is a designer's designer. He's able to do systems work, scripting work, content, narrative, economics--ANYTHING! Steve continues to be a role model in my own career for how I want to grow as a designer, and I hope we cross paths again in the future.

Nikolai Soderstrom

As a designer, Steve is a natural leader. He speaks softly, and yet commands eminent respect among those under him. He "leads from the front," setting an example of excellence, with a keen sense of both the Big Picture and all the tough details necessary to get there. I found his mind to be quick, while possessing a deep understanding of complex design interrelationships. There are many leaders and managers out there who, as a function of their position, enjoy the immediate but superficial respect of those around them. It is when they are not present, and how people speak of them then, that one may find the true measure of the man. In or out of the room, Steve's team always held him in the highest regard. I was fortunate to have counted myself among them.

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Credentials

  • Unity Certified Developer
    Unity Technologies
    Jun, 2016
    - Sep, 2024

Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Game Director
      • Dec 2021 - Present

    • Senior Game Designer
      • Apr 2019 - Dec 2021

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Technical Design Lead
      • Jan 2017 - Mar 2019

    • Game Systems Lead / Staff Systems Designer
      • Oct 2007 - Jan 2017

    • Game Systems Designer
      • Jan 2005 - Oct 2007

    • Wellness and Fitness Services
    • Freelance Writer
      • May 2004 - Dec 2004
    • Technology, Information and Internet
    • Game Design Lead
      • Feb 1998 - Dec 2003

Community

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