Stephen Dona

Senior Game Designer at WB Games / Avalanche
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Location
Salt Lake City, Utah, United States, US

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Experience

    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Mar 2023 - Present

    • Technical Game Designer
      • Jun 2018 - Mar 2023

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Developer
      • Aug 2016 - May 2018

      Worked in a number of teams, designing and building a series of games and apps for medical application in health centres around Salt Lake Valley. Continued to develop world-class research regarding the effect of data visualisation and play on diabetic patients’ health habits. - Worked heavily with Unity 5, specifcally in the area of programming gameplay, UI and Audio. - Modeled assets - Recorded and mixed narration and audio. Worked in a number of teams, designing and building a series of games and apps for medical application in health centres around Salt Lake Valley. Continued to develop world-class research regarding the effect of data visualisation and play on diabetic patients’ health habits. - Worked heavily with Unity 5, specifcally in the area of programming gameplay, UI and Audio. - Modeled assets - Recorded and mixed narration and audio.

    • United States
    • Computer Games
    • Game Designer & Gameplay Programmer
      • Jan 2017 - Apr 2018

      Worked as Systems Combat Designer and Gameplay Programmer in 21 person development team. Worked predominantly in Unreal Engine 4 to develop 4-player couch co-op shooter game ORE; to be released in March 2018. Designed and Developed: - Multi-weapon combat mechanics - Data-driven damage system - Shared four player camera for both gameplay and cinematics - Shared economy balancing and implementation Miscellaneous: - Trained artists and designers on Unreal Engine 4 best practices - Lead discussion between engineering and design teams about best implementation of features Show less

    • Australia
    • Higher Education
    • 700 & Above Employee
    • Engineer
      • Jan 2015 - Feb 2016

      Constructed and maintained ion trap experimental setup including vacuum system and optical arrangement. Achieved significant results in area of feedback control which were presented at the ARC Centre of Excellence for Engineered Quantum Systems Conference in Dec 2015. Programmed 3D Model of experiment and simulated Quantum experiments in real-time. Constructed and maintained ion trap experimental setup including vacuum system and optical arrangement. Achieved significant results in area of feedback control which were presented at the ARC Centre of Excellence for Engineered Quantum Systems Conference in Dec 2015. Programmed 3D Model of experiment and simulated Quantum experiments in real-time.

    • Business Owner
      • Jan 2011 - Nov 2015

      Started and ran own tutoring business focusing primarily on high school and university students. Over 4 years approximately 60 students were educated in Mathematics, Physics, Chemistry, Economics, English, and History. Started and ran own tutoring business focusing primarily on high school and university students. Over 4 years approximately 60 students were educated in Mathematics, Physics, Chemistry, Economics, English, and History.

Education

  • University of Utah
    Masters of Entertainment Arts and Engineering, Game Design and Development
    2016 - 2018
  • University of Sydney
    Bachelor of Engineering - BE, Computer Engineering
    2012 - 2015
  • University of Sydney
    Bachelor of Advanced Science, Mathematics & Physics
    2010 - 2012

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