Stephan Fuchs

Game Developer at OREN Project Ltd.
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
NL
Languages
  • English Professional working proficiency
  • Dutch Native or bilingual proficiency
  • German Full professional proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Apr 2017 - Present
    • United States
    • Software Development
    • 300 - 400 Employee
    • Game Designer & Software Developer
      • Jul 2016 - Apr 2017

      Working with educational institutions. Seeking partners to disrupt game industry by utilizing innovative technologies such as VR and AR. Seeking business partners to collaboratively work on a ready to go project. Working with educational institutions. Seeking partners to disrupt game industry by utilizing innovative technologies such as VR and AR. Seeking business partners to collaboratively work on a ready to go project.

    • Software Developer
      • Aug 2014 - Jun 2016

      Requirements collecting and understanding the business needs. Responsible for technical design phase and documentation of the systems. Updated the current logging system and implemented log4j for all the APIs. Intensive unit testing using JUnit. Worked with PLSQL Developer for maintaining of database. Requirements collecting and understanding the business needs. Responsible for technical design phase and documentation of the systems. Updated the current logging system and implemented log4j for all the APIs. Intensive unit testing using JUnit. Worked with PLSQL Developer for maintaining of database.

    • Game Developer
      • Jun 2013 - Jul 2014

      Created game levels. User Interface, touch interactions, and fighting animations. Developed high-quality facial animation. Character animations for mobile games. Worked with game engines such as CRY and UNREAL. Created game levels. User Interface, touch interactions, and fighting animations. Developed high-quality facial animation. Character animations for mobile games. Worked with game engines such as CRY and UNREAL.

Education

  • University of Helsinki
    Master's degree, Computer Science
    2011 - 2013
  • University of Helsinki
    Engineer's Degree, Computer Science
    2007 - 2011

Community

You need to have a working account to view this content. Click here to join now