Stanisław Malc

Lead VFX Artist at Event Horizon
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Contact Information
us****@****om
(386) 825-5501
Location
Gdańsk, Pomorskie, Poland, PL
Languages
  • angielski Limited working proficiency
  • bokmål, norweski Elementary proficiency

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Sylwester Budzelewski

Miałem przyjemność współpracować ze Staszkiem tak przy okazji różnorodnych projektów marketingowych w firmie, w której obydwaj byliśmy zatrudnieni, jak również gdy korzystaliśmy z jego usług jako agencja reklamowa White Anchor. Stanisław to człowiek zarówno otwarty na sugestie, jak i wiele wnoszący od siebie. Staszek ma dobre oko, świetnie radzi sobie w pracy z ludźmi, a jego ogromne doświadczenie w fotografii produktowej i marketingowej czyni go znakomitym specjalistą, z którym realizować można wysokiej jakości projekty reklamowe. Zdecydowanie polecam współpracę ze Staszkiem!

Bernard Popin

Stanisław Malc jest osobą komunikatywną, szybko odnajduje się w nowym otoczeniu i łatwo nawiązuję kontakty interpersonalne. Potrafi pracować zarówno samodzielnie, jak i w grupie. Jest osobą sumienną i zaangażowaną w pracę, powierzone zadania wykonuje dokładnie. Jest też osobą ambitną, która chętnie się uczy i jest otwarta na nowe wyzwania.

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Experience

    • Poland
    • Computer Games
    • 1 - 100 Employee
    • Lead VFX Artist
      • Jan 2022 - Present

    • Senior VFX & Technical Artist
      • Oct 2020 - Jan 2022

      Dark Envoy is a non-linear RPG to offer exploration of a vast world with an emphasis on tactical combat layered with lore and strategy. A continuation of Event Horizon’s attempt, which began with the studio’s debut title Tower of Time, to shatter long-standing RPG tropes and to create something unique in the process.My responsibilities:- Visual Effects for skills and environments- Shader creation with HLSL and Amplify (Unreal Engine Material Editor for Unity)- Rigging and asset implementation- Writing documentation and creating pipelines for artists- Game optimilization and troubleshooting Show less

  • Duality Games
    • Warszawa, Woj. Mazowieckie, Polska
    • 3D Generalist
      • Sep 2020 - Present

      Duality Games is a game development studio based in Warsaw. Founded in 2017. Studio created games like Barn Finders and Accident and working on three new titles: Tales of Tomorrow: Experiment, Unholy and Radiance. My responsibilities: - Creating Levels from Blockaut to final meshes. - Creating Assets - VFX - Niagara - Writing Shaders in Unreal Engine Material Editor - Level Optymalization http://dualitygames.eu/ https://store.steampowered.com/publisher/DualityGames Show less

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • 3D Artist
      • Jan 2017 - Present

      About the project: Fallout Cascadia is an upcoming modification to Bethesda's Fallout 4. It will function as a new game every step along the way. Fallout Cascadia takes the player back to the west coast and is geographically centered around Seattle, Washington. It will feature a new worldspace comparable to the one in Fallout 4, a new branching main quest, new factions, weapons, armors, a new protagonist (who is yet to be revealed) as well as much more. It will be nothing short of a new entry into the Fallout franchise. My Role: I am preparing custom assets for post-apocalyptic Cascadia. My Tasks: - Hard Surface modeling of new assets - Photogrametry - Scultping and retopology of new assets - Texturing new assets in Substance Painter and Photoshop - Retexture and mesh modification of old assets - Asset optimisation for Bethesda Creation Engine Show less

    • Poland
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Technical and Environmental Artist
      • Jul 2018 - Sep 2020

      "NlightVR ™" is Virtual Reality Game like Meditation Center and Oncological Therapy, with support of biosensors stimulates the change in emotional state, concentration, calming, which affect the expression of genes. The main purpose of the System is to influence biochemistry of the organism and the patient's own immune system. My responsibilities: - 3D Asset Creation and optimization for VR environments - PBR Texturing and Material Creation - Environmental VFX - Niagara, Cascade - Level and Environment Art for Virtual Reality in Unreal Engine 4. - Programming Shaders in Unreal Material Editor. - Scripting in UE4 Blueprints. - Optimization of purchased 3D models to meet the set criteria - the number of triangles and LOD's, optimization of materials and transparency use, number and size of textures. - Optimization of environments to achieve the proper number of frames on the previously indicated hardware configuration. Use of Intel Graphics Frame Analyzer and NVIDIA® Nsight™ to track optimisation and make suitable changes. Show less

    • Media and Photography Specialist
      • Jan 2017 - Apr 2018

      Eastend.pl is an online store specializing in sports, youth and lifestyle clothing products.- Conducting and organization of photo shooting sessions.- Creative media preparation (advertising videos, web and print advertisements, 360-degree presentations).- Taking professional product and marketing photos and post-production photography.

    • Photographer
      • May 2011 - Jan 2017

      Eastend.pl is an online store specializing in sports, youth and lifestyle clothing products.- Creative media preparation (advertising videos, web and print advertisements, 360-degree presentations).- Taking professional product and marketing photos and post-production photography.- Conducting and organization of photo shooting sessions.

Education

  • Wyższa Szkoła Bankowa w Gdańsku
    Licencjat (Lic.), Informatyka - Multimedia i grafika komputerowa
    2016 - 2019
  • Trójmiejska szkoła fotograficzna
    Tytuł zawodowy: plastyk w specjalności fotografia, Fotografia
    2012 - 2014
  • NOVA Centrum Edukacyjne
    GRAFIK KOMPUTEROWY MULTIMEDIÓW
    2014 - 2015

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