Sophie Vo

Founder and Leadership Coach at Rise and Play
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Location
Berlin, DE

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Credentials

  • Managing Virtual Teams
    LinkedIn
    Feb, 2017
    - Sep, 2024
  • Certified Scrum Product Owner
    Scrum Alliance
    Sep, 2016
    - Sep, 2024
  • Certified ScrumMaster
    Scrum Alliance
    Nov, 2013
    - Sep, 2024

Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Founder and Leadership Coach
      • Feb 2021 - Present

      Rise and Play is a network of conscious leaders within the gaming industry who champion a human-centric and sustainable approach to both games and business. I also provide coaching and advisory services to support co-founders and gaming leaders in growing sustainably and effectively their game business. ⭕️ LEADERSHIP TEAM COACHING • I help your leadership team reach their next level of performance • What you can expect from my coaching facilitation is performing better as a… Show more Rise and Play is a network of conscious leaders within the gaming industry who champion a human-centric and sustainable approach to both games and business. I also provide coaching and advisory services to support co-founders and gaming leaders in growing sustainably and effectively their game business. ⭕️ LEADERSHIP TEAM COACHING • I help your leadership team reach their next level of performance • What you can expect from my coaching facilitation is performing better as a team, and gaining clarity on your shared vision, values and strategy. 🎯 1-1 COACHING • Through my continuous coaching, you can expect in a few months substantial improvements in your executive management, emotional intelligence, and leadership skills. 💡 ADVISORY • I assist you during critical moments in your business by providing guidance on deals, acquisitions, and integration, drawing upon my expertise in F2P product and people management. • During the growth phase, I can help structure your people organization and processes effectively. This includes streamlining areas such as hiring, onboarding, training, promotions, and offboarding. Contact at sophie@riseandplay.io for work inquiries Show less Rise and Play is a network of conscious leaders within the gaming industry who champion a human-centric and sustainable approach to both games and business. I also provide coaching and advisory services to support co-founders and gaming leaders in growing sustainably and effectively their game business. ⭕️ LEADERSHIP TEAM COACHING • I help your leadership team reach their next level of performance • What you can expect from my coaching facilitation is performing better as a… Show more Rise and Play is a network of conscious leaders within the gaming industry who champion a human-centric and sustainable approach to both games and business. I also provide coaching and advisory services to support co-founders and gaming leaders in growing sustainably and effectively their game business. ⭕️ LEADERSHIP TEAM COACHING • I help your leadership team reach their next level of performance • What you can expect from my coaching facilitation is performing better as a team, and gaining clarity on your shared vision, values and strategy. 🎯 1-1 COACHING • Through my continuous coaching, you can expect in a few months substantial improvements in your executive management, emotional intelligence, and leadership skills. 💡 ADVISORY • I assist you during critical moments in your business by providing guidance on deals, acquisitions, and integration, drawing upon my expertise in F2P product and people management. • During the growth phase, I can help structure your people organization and processes effectively. This includes streamlining areas such as hiring, onboarding, training, promotions, and offboarding. Contact at sophie@riseandplay.io for work inquiries Show less

    • India
    • Environmental Services
    • Venture Partner
      • Aug 2022 - Present

      We're here to support your team and ambition at a pre-seed stage. Contact me directly if you would like to present your game idea and company vision. We're here to support your team and ambition at a pre-seed stage. Contact me directly if you would like to present your game idea and company vision.

    • Computer Games
    • 1 - 100 Employee
    • Member
      • Mar 2021 - Present

      EGD Angel Syndicate (EGDAS) is a premier global network of angel investors who support innovative entrepreneurs venturing into the exciting and uncharted territories of gaming. EGD Angel Syndicate (EGDAS) is a premier global network of angel investors who support innovative entrepreneurs venturing into the exciting and uncharted territories of gaming.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Advisory Board Member
      • Apr 2022 - Present

      WINGS invests in indie games by teams in which women and marginalized genders developers have key positions. Our investment decisions are driven by a selection committee of outstanding women game developers. We fund high potential games for PC, console and mobile that will be successful on the market. WINGS invests in indie games by teams in which women and marginalized genders developers have key positions. Our investment decisions are driven by a selection committee of outstanding women game developers. We fund high potential games for PC, console and mobile that will be successful on the market.

    • United Kingdom
    • Higher Education
    • 1 - 100 Employee
    • Team Mentor
      • Aug 2023 - Present

      ELEVATE is a 4-month global online accelerator created by WINGS to support marginalised gender developers with an opportunity to progress their game prototype to a pitch-ready state. The 2023 edition will focus on mobile games and the programme will be delivered by the expert team at Code Coven. WINGS ELEVATE 2023 is sponsored by Netflix. ELEVATE is a 4-month global online accelerator created by WINGS to support marginalised gender developers with an opportunity to progress their game prototype to a pitch-ready state. The 2023 edition will focus on mobile games and the programme will be delivered by the expert team at Code Coven. WINGS ELEVATE 2023 is sponsored by Netflix.

    • Media Production
    • 1 - 100 Employee
    • Investor
      • Jan 2023 - Present

      Work less. ... All-In-OneZencastr is the ultimate all-in-one podcasting platform. Work less. ... All-In-OneZencastr is the ultimate all-in-one podcasting platform.

    • United Kingdom
    • Advertising Services
    • 1 - 100 Employee
    • Investor
      • Nov 2022 - Present

      Audiomob allows brands and artists to connect with audiences in-game with audio ads. Audiomob allows brands and artists to connect with audiences in-game with audio ads.

    • Entertainment Providers
    • 1 - 100 Employee
    • Investor
      • Mar 2021 - Present

      We make mobile games that are daily rituals in our players' lives. We make mobile games that are daily rituals in our players' lives.

    • United States
    • Media and Telecommunications
    • Investor
      • Mar 2022 - Present

      Superbloom intends to make mobile games with a lifestyle focus, based on hobbies that are common among women. Superbloom’s website says it is “passionate about broadening the spectrum of games for underserved female audiences.” Superbloom intends to make mobile games with a lifestyle focus, based on hobbies that are common among women. Superbloom’s website says it is “passionate about broadening the spectrum of games for underserved female audiences.”

    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Investor
      • Oct 2022 - Present
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Investor
      • Jun 2022 - Present

      Cypher Games is a mobile gaming company founded by passionate gamers with a dream of building a global success story. We aim to shape the future of mobile gaming together with our colleagues, investors and thought partners. Cypher Games is a mobile gaming company founded by passionate gamers with a dream of building a global success story. We aim to shape the future of mobile gaming together with our colleagues, investors and thought partners.

    • United Kingdom
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Investor
      • Oct 2022 - Present

      Dash Games is a team of casual games makers who have had the privilege of working at some of the biggest names in the industry (Playtika, King, Miniclip, Gamesys & Big Fish) Social gaming hasn't yet fulfilled its promise of creating meaningful connections and shared experiences among players; it has the potential to offer so much more! That's why Dash Games exists. Dash Games is a team of casual games makers who have had the privilege of working at some of the biggest names in the industry (Playtika, King, Miniclip, Gamesys & Big Fish) Social gaming hasn't yet fulfilled its promise of creating meaningful connections and shared experiences among players; it has the potential to offer so much more! That's why Dash Games exists.

    • United States
    • Software Development
    • 1 - 100 Employee
    • Investor
      • Aug 2021 - Present

      Talewind's debut is a social sandbox RPG for Roblox: think Animal Crossing meets Runescape for the TikTok generation. We're building a wonderful, whimsical world, and then filling it with gales of the unexpected: eccentric characters, mind-blowing secrets, and lashings of adventure. Talewind's debut is a social sandbox RPG for Roblox: think Animal Crossing meets Runescape for the TikTok generation. We're building a wonderful, whimsical world, and then filling it with gales of the unexpected: eccentric characters, mind-blowing secrets, and lashings of adventure.

    • Computer Games
    • 1 - 100 Employee
    • Investor
      • Aug 2021 - Present

      Creating the mobile games of the future We believe in strong core gameplay and deep novelty-driven systems. Creating the mobile games of the future We believe in strong core gameplay and deep novelty-driven systems.

    • Finland
    • Computer Games
    • 1 - 100 Employee
    • General Manager
      • Oct 2022 - Sep 2023

      I joined Savage Games right after the acquisition from PlayStation in August 2022 to manage the evolution of the studio culture and people departments, post-merger integration. I helped the company transition from a startup to a structured organization by: - Clarifying the studio's mission, values and vision in collaboration with the top management team and PlayStation leadership - Owning the studio’s branding for external communication and hiring - Translating our mission and… Show more I joined Savage Games right after the acquisition from PlayStation in August 2022 to manage the evolution of the studio culture and people departments, post-merger integration. I helped the company transition from a startup to a structured organization by: - Clarifying the studio's mission, values and vision in collaboration with the top management team and PlayStation leadership - Owning the studio’s branding for external communication and hiring - Translating our mission and values into our studio processes: mission cards, internal communication, decision-making process, people growth, code of conduct... - Training and mentoring all Leads, including the top management team - Crafting the Employee Experience journey at Savage: recruitment, onboarding, employee benefits, and compensation, offsite and team events, trainings, promotion and people development processes, offboarding Show less I joined Savage Games right after the acquisition from PlayStation in August 2022 to manage the evolution of the studio culture and people departments, post-merger integration. I helped the company transition from a startup to a structured organization by: - Clarifying the studio's mission, values and vision in collaboration with the top management team and PlayStation leadership - Owning the studio’s branding for external communication and hiring - Translating our mission and… Show more I joined Savage Games right after the acquisition from PlayStation in August 2022 to manage the evolution of the studio culture and people departments, post-merger integration. I helped the company transition from a startup to a structured organization by: - Clarifying the studio's mission, values and vision in collaboration with the top management team and PlayStation leadership - Owning the studio’s branding for external communication and hiring - Translating our mission and values into our studio processes: mission cards, internal communication, decision-making process, people growth, code of conduct... - Training and mentoring all Leads, including the top management team - Crafting the Employee Experience journey at Savage: recruitment, onboarding, employee benefits, and compensation, offsite and team events, trainings, promotion and people development processes, offboarding Show less

    • Studio & Game Lead
      • Jul 2019 - Aug 2022

      I opened the first casual studio at Voodoo in Berlin and built the team from scratch. One year after, we launched our first game Plantopia: a cozy merge gardening game. Our team mission is to deliver fresh and unique mobile game experiences on the market for a casual audience with unserved needs, by identifying and creating our own track where we can be the leaders with the combined strengths of Voodoo and ours. I opened the first casual studio at Voodoo in Berlin and built the team from scratch. One year after, we launched our first game Plantopia: a cozy merge gardening game. Our team mission is to deliver fresh and unique mobile game experiences on the market for a casual audience with unserved needs, by identifying and creating our own track where we can be the leaders with the combined strengths of Voodoo and ours.

    • Finland
    • Computer Games
    • 400 - 500 Employee
    • Game Lead
      • Sep 2017 - Jul 2019

      I was leading the development of Angry Birds Pop 2 to soft launch. AB Pop 2 is the sequel of the bubble shooter hit Angry Birds Pop with a new take on the Angry Birds characters and power-ups. - Created the concept of the game and vision - Built the team from scratch, and was responsible for the team culture, composition and recruitment - Led the development and iterations of the game from the concept to the soft launch phase

    • EP / Product Lead Angry Birds POP!
      • Aug 2016 - Apr 2018

      "Angry Birds POP! is an extra addictive bubbleshooter bursting with an nearly endless supply of challenges! Pull off trick shots and popping streaks to activate special pops with unique powers. 45M+ downloads and 2500+ levels released. 4.5/5 stars rating on the App store and Google Play"

    • Germany
    • Computer Games
    • 200 - 300 Employee
    • Product Lead Jelly Splash
      • Oct 2015 - Aug 2016

      "Connect colorful lines of Jelly to solve up to 700+ levels in this compelling puzzle adventure! Join the community of 1+ million daily active users. 4.5/5 stars rating on the App store and Google Play" - Planning and producing the updates with the levels creation pipeline - Defining the strategy of the product, following the KPIs and trends of the F2P market - Deciding on the big features and events roadmap - Managing the Live Ops (game events, sales, community management… Show more "Connect colorful lines of Jelly to solve up to 700+ levels in this compelling puzzle adventure! Join the community of 1+ million daily active users. 4.5/5 stars rating on the App store and Google Play" - Planning and producing the updates with the levels creation pipeline - Defining the strategy of the product, following the KPIs and trends of the F2P market - Deciding on the big features and events roadmap - Managing the Live Ops (game events, sales, community management contests) - Daily management of a team of 15+ people

    • Senior Live Ops Manager
      • Aug 2015 - Oct 2015

      - Benchmark and research on F2P Game Events - Defining the strategy for Events across Wooga games - Developing company internal tools

    • Product Lead Diamond Dash
      • Jan 2014 - Oct 2015

      "Diamond Dash is a super-fast, hyper-addictive 60-second matching puzzle game, present on iOS, Android and Facebook. It has 5+ years of lifetime, 200+ millions downloads and still 1 million daily active users, 4.5/5 stars reviews on the App Store, Google Play and Facebook" - Planned and produced the content of the updates, big features. Produced the Missions and Team battle features which increased by +30% the daily game revenues - Led the Live Ops (game events, sales, seasonal… Show more "Diamond Dash is a super-fast, hyper-addictive 60-second matching puzzle game, present on iOS, Android and Facebook. It has 5+ years of lifetime, 200+ millions downloads and still 1 million daily active users, 4.5/5 stars reviews on the App Store, Google Play and Facebook" - Planned and produced the content of the updates, big features. Produced the Missions and Team battle features which increased by +30% the daily game revenues - Led the Live Ops (game events, sales, seasonal events) - Defined the strategy and roadmap of the product, following the KPIs and trends of the F2P market - Daily management of a team of 15+ people

    • Founder and CEO
      • Oct 2014 - Dec 2015

      In 2015 I launched on the side of my job, Popister (formerly Fashionery), a fashion mobile app which helps you find and locate the unique products near you. • Concepted and prototyped the idea, with a small team of 5 people from Berlin and Helsinki. • Managed the marketing, communication, social media and acquired 50+ shop partners to join the platform • Pitched partners at several startup events (Wefound, Berlin Local Talents, Tech Open Air) • Handled the administrative of the… Show more In 2015 I launched on the side of my job, Popister (formerly Fashionery), a fashion mobile app which helps you find and locate the unique products near you. • Concepted and prototyped the idea, with a small team of 5 people from Berlin and Helsinki. • Managed the marketing, communication, social media and acquired 50+ shop partners to join the platform • Pitched partners at several startup events (Wefound, Berlin Local Talents, Tech Open Air) • Handled the administrative of the startup: HR, legal, accounting, finances. • Developed the app in 3 months and launched on the App Store in October 2015 Show less In 2015 I launched on the side of my job, Popister (formerly Fashionery), a fashion mobile app which helps you find and locate the unique products near you. • Concepted and prototyped the idea, with a small team of 5 people from Berlin and Helsinki. • Managed the marketing, communication, social media and acquired 50+ shop partners to join the platform • Pitched partners at several startup events (Wefound, Berlin Local Talents, Tech Open Air) • Handled the administrative of the… Show more In 2015 I launched on the side of my job, Popister (formerly Fashionery), a fashion mobile app which helps you find and locate the unique products near you. • Concepted and prototyped the idea, with a small team of 5 people from Berlin and Helsinki. • Managed the marketing, communication, social media and acquired 50+ shop partners to join the platform • Pitched partners at several startup events (Wefound, Berlin Local Talents, Tech Open Air) • Handled the administrative of the startup: HR, legal, accounting, finances. • Developed the app in 3 months and launched on the App Store in October 2015 Show less

    • France
    • Computer Games
    • 700 & Above Employee
    • Live Games Manager
      • Jan 2011 - Dec 2013

      - Deployed the successful mobile titles on social network platforms (Facebook, Mein VZ, Orkut, Google+...) - Managing, coordinating, monitoring the monthly updates of a portfolio of 23 titles on iOS and Android - Management of 50+ Game Evolution teams located in Eastern Europe, Southeast Asia, United States, Canada… - Permanently optimising the process and performance, working closely with the other key production departments (QA, Business Intelligence, Customer Care, Business… Show more - Deployed the successful mobile titles on social network platforms (Facebook, Mein VZ, Orkut, Google+...) - Managing, coordinating, monitoring the monthly updates of a portfolio of 23 titles on iOS and Android - Management of 50+ Game Evolution teams located in Eastern Europe, Southeast Asia, United States, Canada… - Permanently optimising the process and performance, working closely with the other key production departments (QA, Business Intelligence, Customer Care, Business, Marketing)

    • Producer
      • Jul 2009 - Jan 2012

      - Produced and released 8 java mobile titles (including big licenses like Assassin’s Creed, Prince of Persia, UNO..), 4 titles on iOS, 3 titles on Nintendo Dsi, 2 titles on Facebook. - Managed developer teams located in 10+ countries around the world (Southeast Asia, Eastern Europe, United States, Canada....)

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Promotion&Partnership for Food, Health&Care products
      • Jan 2009 - Jun 2009
    • United States
    • Non-profit Organizations
    • 300 - 400 Employee
    • Sales&Marketing, Television department
      • Jul 2008 - Dec 2008
    • Netherlands
    • Hospitals and Health Care
    • 700 & Above Employee
    • Product Manager assistant, Home & Environment
      • Jul 2007 - Dec 2007
    • Switzerland
    • Food and Beverage Services
    • 700 & Above Employee
    • Promotion&Merchandising, Nestlé Chocolats
      • Jan 2007 - Jun 2007

Education

  • Imperial College Business School
    Mergers & Acquisitions Executive Programme
    2023 - 2033
  • Harvard Business School Online
    Certificate in Strategy Execution
    2021 - 2021
  • Aalto University Executive Education Ltd
    Games Executive Program 2017
    2017 - 2017
  • Audencia Business School
    Business School Diploma
    2005 - 2009
  • American University
    2008 - 2008

Community

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