Sabrina Ooi Tze Ying

Lighting Artist at Insomniac Games
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Contact Information
Location
Provo, Utah, United States, US
Languages
  • English Native or bilingual proficiency
  • Malay Limited working proficiency
  • Hokkien Elementary proficiency

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Experience

    • United States
    • Computer Games
    • 300 - 400 Employee
    • Lighting Artist
      • Jul 2022 - Present

      Spiderman-2 Wolverine NDA stuff Spiderman-2 Wolverine NDA stuff

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • 2D Artist
      • Aug 2021 - May 2022

      Created 2D art assets for the software, online resources, and marketing. Created 2D art assets for the software, online resources, and marketing.

    • Lighting Artist
      • Jun 2021 - Aug 2021

      Lit main Ratchet & Clank characters in an international TV spot and the NBA's Twitter account as part of Ratchet & Clank: Rift Apart marketing launch campaign. NDA Secrets Lit main Ratchet & Clank characters in an international TV spot and the NBA's Twitter account as part of Ratchet & Clank: Rift Apart marketing launch campaign. NDA Secrets

    • Animator and Rigger
      • Jan 2021 - May 2021

      Rigged a bipedal character. Created looping animations to be implemented in a VR Medical simulation. Created various models. Rigged a bipedal character. Created looping animations to be implemented in a VR Medical simulation. Created various models.

    • Computer Games
    • 1 - 100 Employee
    • Lighting tech artist
      • Jun 2019 - May 2020

      AAA game, Hogwarts Legacy. Populated sets and created dynamic interior lighting, dealing with changing times of day on major locations in game. Iterated on existing levels to match the game aesthetics. Troubleshot and fixed lighting issues in Unreal Engine. Lit characters and creatures for game box art. AAA game, Hogwarts Legacy. Populated sets and created dynamic interior lighting, dealing with changing times of day on major locations in game. Iterated on existing levels to match the game aesthetics. Troubleshot and fixed lighting issues in Unreal Engine. Lit characters and creatures for game box art.

    • United States
    • Animation and Post-production
    • Lighting Artist
      • May 2019 - Apr 2020

      Lit a series of shots in Maya, Renderman. Rendered and composited shots in Nuke. Lit a series of shots in Maya, Renderman. Rendered and composited shots in Nuke.

    • United States
    • Higher Education
    • 700 & Above Employee
    • Lead Lighter, Modeler, and Trainer
      • Jun 2018 - Aug 2019

      BYU Film: Death and Delilah. (student academy finalist 2020)Lit several sequences, matching provided key art. Cleaned, polished, and pushed shots that were dropped by teammates. Recruited, trained, and formed a lighting team with weekly meetings and critiques. Quality checked, critiqued, and fixed models entering pipeline.

    • Lighting Artist
      • Jan 2019 - Jul 2019

      BYU Game: Avast Ye- Lit entirety of game in Unreal as the only lighting artist.

    • Animation Research And Teaching Assistant
      • Jun 2018 - Apr 2019

      BYU Faculty: Brent Adams- Created presentations and taught classes on software use, lighting, and modeling.

    • Lighting Artist
      • Feb 2018 - Jun 2018

      BYU Film: Grendel-Lit a series of shots on the Student Academy Award winning film of 2019.

    • United States
    • Libraries
    • 1 - 100 Employee
    • Digital Imaging Technician
      • May 2016 - Feb 2018

      Compiled, scanned, and photo edited aged books and manuscripts. Compiled, scanned, and photo edited aged books and manuscripts.

    • Animation and Post-production
    • 700 & Above Employee
    • Pixar Undergraduate Program Intern
      • Jun 2017 - Aug 2017

      Worked on modeling, texturing, lighting, rigging, set dressing, layout, and python coding. Completed each project with weekly production level critiques. Created a short film with a team. Worked on modeling, texturing, lighting, rigging, set dressing, layout, and python coding. Completed each project with weekly production level critiques. Created a short film with a team.

    • Event Staff
      • Aug 2015 - Aug 2016

      On-campus job at Brigham Young University. On-campus job at Brigham Young University.

Education

  • University of Utah
    Master's degree, Entertainment Arts and Engineering
    2020 - 2022
  • Brigham Young University
    Bachelor of Fine Arts - BFA, Animation
    2014 - 2019

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