Lóng Zhang
Junior Producer at astragon Entertainment- Claim this Profile
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English Native or bilingual proficiency
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German Limited working proficiency
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Chinese Limited working proficiency
Topline Score
Bio
Experience
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astragon Entertainment
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Germany
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Computer Games
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1 - 100 Employee
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Junior Producer
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Nov 2022 - Present
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Publishing Producer
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Oct 2019 - Oct 2022
-Supervised and reviewed the milestones of Commandos Origins, Commandos 3 Remaster and the porting to Nintendo Switch for Tropico 6, Dungeons 3, and Port Royale 4. -Coordinated with Marketing, Product Management, and Quality Assurance to release the aforementioned titles in time, budget, and quality. -Localization management and review for multiple projects. -Evaluated various project pitches for the publishing greenlight process -Supervised and reviewed the milestones of Commandos Origins, Commandos 3 Remaster and the porting to Nintendo Switch for Tropico 6, Dungeons 3, and Port Royale 4. -Coordinated with Marketing, Product Management, and Quality Assurance to release the aforementioned titles in time, budget, and quality. -Localization management and review for multiple projects. -Evaluated various project pitches for the publishing greenlight process
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Crytek
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Germany
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Computer Games
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400 - 500 Employee
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QA - CryEngine
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Jan 2018 - Sep 2019
-Created and maintained prototype games as a means to cover in-depth engine features, such as visual scripting, level editing, version control, network features, asset import pipeline & etc. -Drafted out essential test plans for CRYENGINE’s editor tools and game launcher functionalities. -Carried out integration testing for new engine features, as well procedural testing for the product’s nightly builds. -Mentored several new employees to join the team and get them on board as efficiently as possible Show less
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Triumph Studios
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United States
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Wellness and Fitness Services
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1 - 100 Employee
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Game Design Intern
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Feb 2017 - Jul 2017
-Worked on emergent quest system and competitive multiplayer of Age of Wonders: Planetfall. -Researched and developed asymmetrical balancing for in-game economy. -Worked on emergent quest system and competitive multiplayer of Age of Wonders: Planetfall. -Researched and developed asymmetrical balancing for in-game economy.
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Firebrush Studios
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Computer Games
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Game Design Intern
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Sep 2015 - Jan 2016
Gameplay design and UI design of banking simulation game - Money Maker Deluxe. Gameplay design and UI design of banking simulation game - Money Maker Deluxe.
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Rau Systemberatung GmbH
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Germany
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IT Services and IT Consulting
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Tech Support Intern
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Jan 2010 - Feb 2010
OS & computer hardware consultations OS & computer hardware consultations
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Education
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Saxion University of Applied Sciences
Bachelor of Science (BS), Art and Technology -
HU University of Applied Sciences Utrecht (Hogeschool Utrecht)
Minor, Media Psychology -
International School of Stuttgart
International Baccalaureate Diploma