Slaven Durić
Junior Hardsurface Artist at Bunker VFX animation studio- Claim this Profile
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English Professional working proficiency
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German Elementary proficiency
Topline Score
Bio
Ana Boras
It was an absolute pleasure to manage and work with Slaven. He is an extremely driven and ambitious individual, with a great can-do attitude. From the very first day, he pushed himself and strived to improve in everything he was doing. In a short time, he showed incredible progress with his editing skills and 3d visualization skill he is actively improving. I am sure he will be a valuable asset to any future team he finds himself in.
Ana Boras
It was an absolute pleasure to manage and work with Slaven. He is an extremely driven and ambitious individual, with a great can-do attitude. From the very first day, he pushed himself and strived to improve in everything he was doing. In a short time, he showed incredible progress with his editing skills and 3d visualization skill he is actively improving. I am sure he will be a valuable asset to any future team he finds himself in.
Ana Boras
It was an absolute pleasure to manage and work with Slaven. He is an extremely driven and ambitious individual, with a great can-do attitude. From the very first day, he pushed himself and strived to improve in everything he was doing. In a short time, he showed incredible progress with his editing skills and 3d visualization skill he is actively improving. I am sure he will be a valuable asset to any future team he finds himself in.
Ana Boras
It was an absolute pleasure to manage and work with Slaven. He is an extremely driven and ambitious individual, with a great can-do attitude. From the very first day, he pushed himself and strived to improve in everything he was doing. In a short time, he showed incredible progress with his editing skills and 3d visualization skill he is actively improving. I am sure he will be a valuable asset to any future team he finds himself in.
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Experience
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Bunker VFX animation studio
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Serbia
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Animation and Post-production
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1 - 100 Employee
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Junior Hardsurface Artist
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Feb 2023 - Present
• Creating high-quality 3D models of hard surface objects using industry-standard software such as Maya, 3ds Max, or Blender. • Working closely with the senior hardsurface artist and other members of the modeling team to ensure consistency and accuracy in the models. • Following reference materials and style guides to ensure that models match the look and feel of the project. • Collaborating with other departments, such as texture artists, riggers, and animators, to ensure models are optimized for the pipeline and can be easily integrated into shots. • Maintaining organized file structures and adhering to naming conventions to ensure smooth handoffs between artists and departments. • Taking feedback from supervisors and other artists, and using it to iterate on models and improve quality. • Proactively identifying and solving technical issues related to modeling, such as topology and UV layout, to ensure models are production-ready.
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Bis-Tip Media
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Bosnia and Herzegovina
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Media Production
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1 - 100 Employee
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Senior Photo Editor
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Jun 2021 - Dec 2022
Producing attractive and unique real estate material that catches the eye of customers in a sea of those who are competing in real estate photography. Each space needs to be represented accurately and expressively. This role demands detail-oriented and organized mindset as well as high creative skills with love of art and design. Producing attractive and unique real estate material that catches the eye of customers in a sea of those who are competing in real estate photography. Each space needs to be represented accurately and expressively. This role demands detail-oriented and organized mindset as well as high creative skills with love of art and design.
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Dis-Copy
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United States
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Pharmaceutical Manufacturing
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Graphic Designer
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Jun 2020 - Jun 2021
• Prodicuing print ready material by studying relevant information and materials. • Illustrating concepts by designing examples of art arrangement, size, type size and style and submitting them for approval. • Mix paint and inks to blend with materials being printed and job order specification. • Evaluate job orders and specification to know details like number of materials to be printed, time given for collection, and color sequences. • Check printed materials for clarity, accuracy, quality, finishing and other production factors. • Receive orders from clients, calculate bills and receive payments.
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Education
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Machina Game Dev Academy
Concept Art