Siyu Song

Team Member at Data 2 the People
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Contact Information
us****@****om
(386) 825-5501
Location
San Francisco, US

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Experience

    • United States
    • Information Services
    • 1 - 100 Employee
    • Team Member
      • Jan 2020 - 4 years
    • Sweden
    • Musicians
    • 700 & Above Employee
    • Data Engineer
      • Jul 2019 - 4 years 6 months

      Greater New York City Area

    • United States
    • Software Development
    • 400 - 500 Employee
    • Data Engineer
      • Jul 2018 - Nov 2018

      San Francisco Bay Area • Managed and improved efficiency of data querying platform for product and analyst teams • Monitored and maintained Spark ETL pipeline for business and customer data

    • Engineering Manager
      • Jan 2017 - Jun 2018

      San Francisco Bay Area As the Engineering Manager of the Unity Team at Mapbox, I built and continue to support an interdisciplinary team of engineers from the GIS, game development, and design spaces. We are building a set of tools to enable location-based development within the Unity 3D game engine, enabling new classes of applications ranging from location based games to city-scale simulations and location aware AR.

    • Software Engineer
      • Jun 2015 - Dec 2016

      Siyu is a Software Engineer at Mapbox. He works on the backend systems that support the various teams at Mapbox. Siyu is passionate about creating tools and workflows to help designers and developers work more efficiently.

    • Lighting Technical Director
      • Nov 2014 - May 2015

      San Francisco Bay Area • Created digital cinematic lighting scenes for film • Monitored render usage reports

    • Production Engineer
      • Oct 2013 - Oct 2014

      San Francisco Bay Area • Augmented quality control movies used to verify assets working in a shot with ability to render wireframes as well as adding camera metadata to the movies • Added support for new texture format to ingest modeling updates to asset management system

    • Assistant Technical Director
      • Mar 2010 - Oct 2013

      San Francisco Bay Area • Pioneered integration of new CG lighting package into batch pipeline, wrote and updated pipeline scripts to allow lighting artists to launch distributed farm renders using new package for the first time • Renovated playplast tool to allow animators to export movie files of their work in a distributed process allowing for higher quality movies to review with clients • Worked with sequence lighting supervisors to scout lighting in key shots, propagate lighting within sequences and… Show more • Pioneered integration of new CG lighting package into batch pipeline, wrote and updated pipeline scripts to allow lighting artists to launch distributed farm renders using new package for the first time • Renovated playplast tool to allow animators to export movie files of their work in a distributed process allowing for higher quality movies to review with clients • Worked with sequence lighting supervisors to scout lighting in key shots, propagate lighting within sequences and complete preliminary lighting on shots before hand off to artists • Carried out final shot lighting and rendering on animated feature Rango and Mission Impossible

    • Technical Assistant
      • Oct 2009 - Mar 2010

      San Francisco Bay Area • Liason between general artists and the render farm. • Developed python plugin for alert system for artists running jobs on render farm

    • Resource Technical Assistant
      • Jun 2009 - Oct 2009

      • Updated scripts used to prioritize render requests from production. • Managed render farm with focus on optimizing machine utilization and throughput. • Assisted artists in debugging render errors on farm submissions.

    • United States
    • Animation and Post-production
    • 700 & Above Employee
    • Post Tech Intern
      • Sep 2008 - May 2009

      • Worked on long term archive project of completed shows. • Developed python scripts using proprietary modules. • Attended training for production pipeline tools in effects and rigging.

Education

  • University of California, Berkeley
    BS, Eletrical Engineering and Computer Science
    2005 - 2009
  • Monta Vista High School

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