Simon Ådahl

Director of Business Development and Strategic Partnerships at Starbreeze Studios
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Location
FI

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Karri Linna

Simon was a very innovative and positive minded colleague with a big heart. He helped the company to create straightforward sales material and find strategic partnerships to boost sales of the company.

Brian Hoskins

Simon is an excellent business development manager. He's great at building relationships, understanding the key value props of the product, and translating into customer and partner needs.

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Experience

    • United States
    • Retail
    • Director of Business Development and Strategic Partnerships
      • Jun 2022 - Present

      Starbreeze is an independent developer & creator of PC and console games, primarily known for the PAYDAY franchise. Starbreeze is an independent developer & creator of PC and console games, primarily known for the PAYDAY franchise.

    • Finland
    • Entertainment Providers
    • 1 - 100 Employee
    • Head Of Partnerships
      • Sep 2021 - Feb 2022
    • Computer Games
    • Vice President Of Business Development & Partnerships
      • Mar 2018 - Dec 2020

      Brain Teaser Games - from Finland! Minimalistic Scandinavian Brain Teaser & Puzzle Game Design brings a fresh breath of life to offer something new to the popular mobile Brain Teaser / Puzzle Gaming arena. We make games people want to play and replay. We are Logicnap. Brain Teaser Games - from Finland! Minimalistic Scandinavian Brain Teaser & Puzzle Game Design brings a fresh breath of life to offer something new to the popular mobile Brain Teaser / Puzzle Gaming arena. We make games people want to play and replay. We are Logicnap.

    • Advisor & Partner
      • Aug 2009 - Jan 2019
    • Telecommunications
    • 300 - 400 Employee
    • Business Development Manager
      • Oct 2016 - Dec 2017

      We're Accelerating Digital Transformation for Operators. We're Accelerating Digital Transformation for Operators.

    • CMO & Co-founder
      • Jun 2015 - Oct 2016

      PROJECT POWER for Game and App Projects · Gamification solutions. The company was wholly acquired by Qvantel Oy in October 2016. As a result of the acquisition I moved over to Qvantel. PROJECT POWER for Game and App Projects · Gamification solutions. The company was wholly acquired by Qvantel Oy in October 2016. As a result of the acquisition I moved over to Qvantel.

    • Finland
    • Entertainment Providers
    • 1 - 100 Employee
    • Director, Business Development
      • Feb 2012 - Nov 2013

      Mobile & Cross platform Real-time Multiplayer gaming, services & publishing. Business development and partnerships with eg. mobile operators, major gaming, console and platform companies, device manufacturers and global brands. Mobile & Cross platform Real-time Multiplayer gaming, services & publishing. Business development and partnerships with eg. mobile operators, major gaming, console and platform companies, device manufacturers and global brands.

    • International Trade and Development
    • VP
      • Aug 2010 - Mar 2012

      Association for Finnish mobile devices, application, services and media companies. Business development, networking, promoting and building awareness for Finnish also encouraging Finnish companies to eg. be active and go international. Association for Finnish mobile devices, application, services and media companies. Business development, networking, promoting and building awareness for Finnish also encouraging Finnish companies to eg. be active and go international.

    • India
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Business Development Director
      • Aug 2007 - Feb 2009

      I was Director of Business Development (EMEA and North America). I was responsible for the development of e.g. services, negotiations, marketing, sales and partnership issues. I worked and evaluated cooperation opportunities with leading mobile and entertainment companies. I was Director of Business Development (EMEA and North America). I was responsible for the development of e.g. services, negotiations, marketing, sales and partnership issues. I worked and evaluated cooperation opportunities with leading mobile and entertainment companies.

    • CMO and Director
      • Feb 2007 - Jul 2007
    • CMO
      • Mar 2002 - Jul 2007

Education

  • Helia
    Bachelor of Business Administration, Economics, Marketing
    1997 - 2001

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