Simon Öqvist
Animator at Hazelight- Claim this Profile
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Experience
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Hazelight
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Sweden
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Animator
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Oct 2019 - Present
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Starbreeze Studios
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United States
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Retail
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Animator
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Jun 2017 - Oct 2019
Responsible for the majority of the FPS weapon animations on OVERKILL’s The Walking Dead. Assisted the team with third person animations by cleaning up and editing mocap data (walks, idles, runs and lobby animations) and hand keying new animations. Worked closely with other teams, especially System Design and Technical Animators, to make sure all work met development goals on deadline. Addressed issues between teams regarding balancing, timing, improving rigs, and integrating new tools. Contributed to the early development of Crossfire’s FPS weapon animation style. Show less
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Freshly Squeezed AB
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Computer Games
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3D-animator / 3d-modeller
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Jan 2015 - Oct 2016
Animating main game characters. - Character rigging and skinning - In-game and cutscene animations Modeling & texturing props Animating main game characters. - Character rigging and skinning - In-game and cutscene animations Modeling & texturing props
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Education
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Uppsala universitet
Game Design and Graphics