Simon Fehler
Engine UI/UX Programmer at Starbreeze Studios- Claim this Profile
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Deutsch Native or bilingual proficiency
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Englisch Professional working proficiency
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Japanisch Elementary proficiency
Topline Score
Bio
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Experience
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Starbreeze Studios
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United States
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Retail
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Engine UI/UX Programmer
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May 2023 - Present
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Leader
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Jul 2016 - Present
A small Indi-Team founded by me and a good friend. We are working in Unreal Engine 4/5 and are open for all kind of games. A small Indi-Team founded by me and a good friend. We are working in Unreal Engine 4/5 and are open for all kind of games.
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The Breach Studios
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Spain
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Computer Games
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1 - 100 Employee
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Senior UI/UX Developer
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Jan 2023 - Apr 2023
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Cryptoverse.vip
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United Kingdom
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Computer Games
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1 - 100 Employee
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Lead Programmer
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Dec 2021 - Jan 2023
Lead/Senior Dev in Unreal Engine 4/5 Project: Cryptoverse Lead/Senior Dev in Unreal Engine 4/5 Project: Cryptoverse
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Gamma Minus UG
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Germany
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Computer Games
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1 - 100 Employee
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Unreal Engine 4 Developer
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Mar 2021 - Nov 2021
Gameplay Dev in Unreal Engine 4 Game: Rough Justice 84 Gameplay Dev in Unreal Engine 4 Game: Rough Justice 84
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Wodan
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Belgium
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Lead Programmer
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Jun 2019 - May 2020
Creating every aspect of the game. Was focused on using 2d assets in a 3d environment. Website: www.wodan-inc.com Game: Shinonome Creating every aspect of the game. Was focused on using 2d assets in a 3d environment. Website: www.wodan-inc.com Game: Shinonome
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Raw Vengeance Games
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Computer Games
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Front-End-Entwickler
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Sep 2018 - Jan 2019
Mainly creating user interfaces with the logic behind it but also creating a game map for 6 vs 6 battles. And lots of other small things. Mainly creating user interfaces with the logic behind it but also creating a game map for 6 vs 6 battles. And lots of other small things.
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Education
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Fachhochschule Kempten - Hochschule für Technik und Wirtschaft
Bachelor of Science (B.S.), Informatik Game Engeneering -
Shibaura Institute of Technology
Exchange, Everything tech related