Simon Dremel

Game Director at SYBO
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Contact Information
us****@****om
(386) 825-5501
Location
København, Capital Region, Denmark, DK
Languages
  • English Full professional proficiency
  • French Elementary proficiency
  • Spanish Elementary proficiency
  • German Native or bilingual proficiency
  • Danish Elementary proficiency

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Bio

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Credentials

  • Diplom Psychologie
    Universität Trier
    Aug, 2013
    - Nov, 2024

Experience

    • Denmark
    • Computer Games
    • 100 - 200 Employee
    • Game Director
      • Aug 2020 - Present

      Come join us at SYBO! Come join us at SYBO!

    • Spain
    • Computer Games
    • 200 - 300 Employee
    • Director of Product
      • Jun 2017 - Jun 2020

      Responsibilities- Developing product strategy and identifying market opportunities- Taking games from concept to launch- Working with internal teams and external studios of different sizes- Mentoring and coaching Product Managers- Supporting recruitment and development of the Product discipline across the companyProjects- Legends at War (Product Owner)- Grave Danger (Product Owner)- Word Life (Support)- Social Empires: Battles (Support)- Words and Animals (Concept, Support) Show less

    • Product Manager
      • Jan 2017 - May 2017

    • Germany
    • Computer Games
    • 100 - 200 Employee
    • Product Lead / Product Owner
      • Jul 2015 - Dec 2016

      Product Owner / Product Lead (Infernals)- Mobile free-to-play RPG- Created the pitch- Led development to first playable versions (Scrum)- Reported to Head of StudioProduct Owner / Product Lead (Heroes Realm)- Mobile free-to-play RPG- Led development from early playable versions to global launch (Scrum)- Reported to Head of Studio

    • Junior Product Manager
      • Jan 2015 - Jun 2015

      Junior Product Manager on a discontinued mobile strategy game.- High-level game design- Monetization design- Leading the Analytics team- Product owner for sub-team of developersLed a five people team developing pitches and prototypes for new games.- Market research- Game design- Project management- Monetization design- Prototype implementation in Unity.

    • Junior Product Manager - First Game Session
      • Aug 2013 - Jan 2015

      Junior Product Manager in a central department, supporting all Goodgame Studios games in optimizing their first time user experience. Worked with both live games and games in development.- Optimization of short-term retention and pay conversion- Funnel and early retention analysis and monitoring (SQL, R, Python, Excel, Tableau)- Tutorial design- User experience testing

    • Germany
    • Higher Education
    • 500 - 600 Employee
    • Research Assistant
      • Oct 2010 - Mar 2013

      Web Development, Evaluation Research Web Development, Evaluation Research

Education

  • Universität Trier
    Diplom Psychologie, Psychology
    2006 - 2013
  • IfABO, Universität Trier
    Coach nach Wirkfaktoren, Coaching
    2012 - 2013

Community

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