Simon Dremel
Game Director at SYBO- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
English Full professional proficiency
-
French Elementary proficiency
-
Spanish Elementary proficiency
-
German Native or bilingual proficiency
-
Danish Elementary proficiency
Topline Score
Bio
Credentials
-
Diplom Psychologie
Universität TrierAug, 2013- Nov, 2024
Experience
-
SYBO
-
Denmark
-
Computer Games
-
100 - 200 Employee
-
Game Director
-
Aug 2020 - Present
Come join us at SYBO! Come join us at SYBO!
-
-
-
Socialpoint
-
Spain
-
Computer Games
-
200 - 300 Employee
-
Director of Product
-
Jun 2017 - Jun 2020
Responsibilities- Developing product strategy and identifying market opportunities- Taking games from concept to launch- Working with internal teams and external studios of different sizes- Mentoring and coaching Product Managers- Supporting recruitment and development of the Product discipline across the companyProjects- Legends at War (Product Owner)- Grave Danger (Product Owner)- Word Life (Support)- Social Empires: Battles (Support)- Words and Animals (Concept, Support) Show less
-
-
Product Manager
-
Jan 2017 - May 2017
-
-
-
Goodgame Studios
-
Germany
-
Computer Games
-
100 - 200 Employee
-
Product Lead / Product Owner
-
Jul 2015 - Dec 2016
Product Owner / Product Lead (Infernals)- Mobile free-to-play RPG- Created the pitch- Led development to first playable versions (Scrum)- Reported to Head of StudioProduct Owner / Product Lead (Heroes Realm)- Mobile free-to-play RPG- Led development from early playable versions to global launch (Scrum)- Reported to Head of Studio
-
-
Junior Product Manager
-
Jan 2015 - Jun 2015
Junior Product Manager on a discontinued mobile strategy game.- High-level game design- Monetization design- Leading the Analytics team- Product owner for sub-team of developersLed a five people team developing pitches and prototypes for new games.- Market research- Game design- Project management- Monetization design- Prototype implementation in Unity.
-
-
Junior Product Manager - First Game Session
-
Aug 2013 - Jan 2015
Junior Product Manager in a central department, supporting all Goodgame Studios games in optimizing their first time user experience. Worked with both live games and games in development.- Optimization of short-term retention and pay conversion- Funnel and early retention analysis and monitoring (SQL, R, Python, Excel, Tableau)- Tutorial design- User experience testing
-
-
-
Universität Trier
-
Germany
-
Higher Education
-
500 - 600 Employee
-
Research Assistant
-
Oct 2010 - Mar 2013
Web Development, Evaluation Research Web Development, Evaluation Research
-
-
Education
-
Universität Trier
Diplom Psychologie, Psychology -
IfABO, Universität Trier
Coach nach Wirkfaktoren, Coaching