Signe Blejbach

Shop Assistant at Coop Sverige
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Contact Information
us****@****om
(386) 825-5501
Location
Stockholm, Stockholm County, Sweden, SE

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Bio

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Credentials

  • Google Analytics For Beginners
    Google analytics
    Jan, 2022
    - Nov, 2024

Experience

    • Sweden
    • Retail
    • 700 & Above Employee
    • Shop Assistant
      • 2012 - Present

      I have been responsible for different departments by running campaigns and working closely with sales people. Working daily to provide the best customer experience and achieve business goals by providing world-class customer service. I have been responsible for different departments by running campaigns and working closely with sales people. Working daily to provide the best customer experience and achieve business goals by providing world-class customer service.

    • Sweden
    • Telecommunications
    • 700 & Above Employee
    • UX/UI and Product Designer
      • Jan 2023 - May 2023

      Worked on the streaming service Tele2 Play in a cross-functional team together with product management, designers and developers. Main focus on the visual parts of the app by working with the UI kit and developing design solutions for new features adapted to different digital devices. The daily work consisted of preparing, observing and taking notes during user tests, participating in workshops and analyzing and compiling data. Worked on the streaming service Tele2 Play in a cross-functional team together with product management, designers and developers. Main focus on the visual parts of the app by working with the UI kit and developing design solutions for new features adapted to different digital devices. The daily work consisted of preparing, observing and taking notes during user tests, participating in workshops and analyzing and compiling data.

    • Sweden
    • Machinery Manufacturing
    • 700 & Above Employee
    • UX/UI Designer
      • Nov 2022 - Nov 2022

      Responsible for bringing the project to completion as I was the Project Manager for a team of 4 people. Managed all contacts with the client, planning and structuring the project. Using surveys, interviews, design methods, and sketches, we came up with a solution to create an inclusive, accessible, and user-friendly digital service for reporting improvement suggestions for the employees at Volvo CE in Arvika. Responsible for bringing the project to completion as I was the Project Manager for a team of 4 people. Managed all contacts with the client, planning and structuring the project. Using surveys, interviews, design methods, and sketches, we came up with a solution to create an inclusive, accessible, and user-friendly digital service for reporting improvement suggestions for the employees at Volvo CE in Arvika.

  • Per Bjergestam - Mentor and lecturer
    • Stockholm, Stockholm, Sverige
    • UX/UI Designer
      • Jun 2022 - Jun 2022

      Facilitator during a Design Sprint (AJ&Smart 2.0). Responsible for delivering the final design for the project by being the Design Lead. Created an application with gamified elements that reinforces learning about conversation and influence and offers users access to Per Bjergestam's course material in a playful and flexible way. Facilitator during a Design Sprint (AJ&Smart 2.0). Responsible for delivering the final design for the project by being the Design Lead. Created an application with gamified elements that reinforces learning about conversation and influence and offers users access to Per Bjergestam's course material in a playful and flexible way.

  • Mitt i City Karlstad
    • Stockholm, Stockholm, Sverige
    • UX/UI Designer
      • Mar 2022 - Mar 2022

      Project Manager and Design Lead for a team of 5 people where we were asked to improve the physical user experience in the shopping center. The goal was to transform the mall's food court into a more playful and vibrant oasis to generate more visitors and become a "topic of conversation". Project Manager and Design Lead for a team of 5 people where we were asked to improve the physical user experience in the shopping center. The goal was to transform the mall's food court into a more playful and vibrant oasis to generate more visitors and become a "topic of conversation".

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • UX/UI Designer
      • Nov 2021 - Nov 2021

      Facilitated and recruited test participants during the Design Sprint (AJ&Smart 2.0) and was responsible for documentation during the project. Developed Rankone into a more social gaming platform where users can keep in touch with each other through a chat and forum integrated into the platform. Facilitated and recruited test participants during the Design Sprint (AJ&Smart 2.0) and was responsible for documentation during the project. Developed Rankone into a more social gaming platform where users can keep in touch with each other through a chat and forum integrated into the platform.

Education

  • Högskolan i Skövde
    Sustainable product development with a focus on UX Design
    2023 - 2024
  • Linköpings universitet
    Elements of AI
    2023 - 2024
  • Mittuniversitetet
    Industrial Design - Design of easy-to-handle packaging
    2023 - 2024
  • Changemaker Educations
    UX Design
    2021 - 2023

Community

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