Siddharth Shrivastav

Hardsurface Artist at MPLEX
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Contact Information
us****@****om
(386) 825-5501
Location
IN
Languages
  • English Native or bilingual proficiency
  • Hindi Native or bilingual proficiency

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Bio

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5.0

/5.0
/ Based on 2 ratings
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Vicentiu Popescu

I highly recommend Sidd for any opportunity that may arise. He's an exceptional colleague who consistently goes the extra mile and never disappoints. Sidd has a keen eye to detail ane always contributed to the team's success. His willingness to lend a hand to fellow colleagues is remarkable and greatly appreciated by all. Sidd's dedication and hard work make him an invaluable asset, and I have full confidence in his abilities to excel in any future endeavors.

Valeriu Carmaliga

A true professional, Sid is a top-performing artist adapting to all situations that can come up in a flexible, creative and fast pace project. He has proven to be proactive, creative in finding solutions to challenges, and a great contribution to the team, keeping the bar high for all the other team members. He is detail oriented, and showed a constant can-do approach, and can thrive and bring success to any team he joins. His dedication and attitude it’s something that I’d love to see I all the teams that I am working with, and would love to continue working with Sid in the future and create great things together.

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Credentials

  • UE4 Modular Environments
    CGMA | Computer Graphics Master Academy
    Sep, 2021
    - Oct, 2024
  • Vegetation & Plants for Games
    CGMA | Computer Graphics Master Academy
    Jul, 2018
    - Oct, 2024
  • Weapons and Props For Games
    CGMA | Computer Graphics Master Academy
    Apr, 2018
    - Oct, 2024

Experience

    • Canada
    • Real Estate
    • 1 - 100 Employee
    • Hardsurface Artist
      • May 2021 - Present

      Client: MPLEX Responsible for modeling vehicle and weapons, textures, collisions and basic rigging for Unreal. Client: MPLEX Responsible for modeling vehicle and weapons, textures, collisions and basic rigging for Unreal.

    • Associate Environment and QA Artist
      • Feb 2023 - Present

      Besides the environment artist role, I am supporting team of environment artists with feedback on art style and technical quality, and onboarding/training on workflow, processes in the pipeline.

    • Associate Environment Artist
      • Mar 2022 - Feb 2023

    • Türkiye
    • Computer Games
    • 1 - 100 Employee
    • Contract 3D Environment Artist
      • Jul 2021 - Jul 2022

      Worked on Empire of Sin: Make it count DLC, various VR projects, Illuvium. Worked on Empire of Sin: Make it count DLC, various VR projects, Illuvium.

Community

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