Shubham Sati
Unity Game Developer at WebMobril Gaming Studioz- Claim this Profile
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Bio
Credentials
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Complete C# Unity Game Developer 3D Course
UdemyNov, 2020- Nov, 2024 -
Japanese Language Proficiency Test N3
The Japan Foundation
Experience
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WebMobril Gaming Studioz
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India
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Mobile Gaming Apps
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1 - 100 Employee
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Unity Game Developer
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Jan 2023 - Present
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Simulanis
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Noida, Uttar Pradesh, India
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Application Developer
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Jan 2021 - Sep 2021
• Worked on the complete development of 5 VR projects using VRTK. • Programmed Systems to manage voice overs and guidance messages. • Implemented the complete UI flow of Paint Simulator. • Improved maintainability by Refactoring code. • Used Git and Github for Version Control. • Communicated with the respective UI and Modelling teams to ensure that the Quality of the project matches the provided Design Specification while maintaining On Time Delivery. • Fixed Bugs from existing projects and Implemented Optimizations that improved User Experience and the Performance by 15%. • Some projects I worked on PREPARATION, LOADING AND UNLOADING OF MATERIALS IN AUTOCLAVE (Guided, Unguided) - VR This module teaches how to prepare materials for loading and how to properly load materials into and unload materials from autoclave. OPERATIONS OF AUTOCLAVE (Guided, Unguided) - VR This module first teaches users how to perform Vacuum Leak Test, then it teaches how to perform Bowie Dick Test and finally the user performs sterilization on a wrapped garment. ASSEMBLY OF FETTE COMPRESSION MACHINE (Unguided) - VR This module teaches users the assembly of the Fette Compression Machine. Guided Module - These modules teach steps the user needs to perform in order by providing guidance using instructions, voice overs and guidance arrows. Unguided Module - These modules test what the user has learned in the guided module. No guidance is provided. Show less
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Sunovatech
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India
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Animation
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1 - 100 Employee
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Unity Developer
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Mar 2020 - May 2020
• Fixed Bugs in the existing Unity C# code base which increased the Performance by 7%. • Training in Unreal Engine. • Fixed Bugs in the existing Unity C# code base which increased the Performance by 7%. • Training in Unreal Engine.
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MadOverGames
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United States
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Entertainment Providers
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1 - 100 Employee
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Game Developer
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Jul 2019 - Oct 2019
Princess Pop - Android • Designed 50 levels and tested them to ensure they are as per the design specification. • Did Sound Integration and ensured that the audio quality and volume are consistent throughout the game. • Applied fixes that improved UI/UX. Princess Pop - Android • Designed 50 levels and tested them to ensure they are as per the design specification. • Did Sound Integration and ensured that the audio quality and volume are consistent throughout the game. • Applied fixes that improved UI/UX.
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Education
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Dr. A.P.J. Abdul Kalam Technical University
Bachelor of Technology (B.Tech.), Computer Science