Shintaro Kai

Project manager / Game designer at Knowledgehook
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Toronto Area, Canada, CA
Languages
  • English Full professional proficiency
  • Japanese Native or bilingual proficiency
  • Chinese Limited working proficiency

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Experience

    • Canada
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Project manager / Game designer
      • Jan 2021 - Present

      - Created a high-level concept with the team- Documented specifications and user stories for gamification contents- Remotely managed the development team as a project manager- Estimated and adjusted development schedule- Demonstrated agile development - Created a high-level concept with the team- Documented specifications and user stories for gamification contents- Remotely managed the development team as a project manager- Estimated and adjusted development schedule- Demonstrated agile development

    • Freelance Developer
      • Jan 2019 - Jan 2021

    • Singapore
    • Computer Games
    • 1 - 100 Employee
    • Director,Producer
      • Aug 2016 - Dec 2018

      - Responsible for creative decision making and the scheduling and the budgeting for my project.- Built a relationship with Stakeholders- Managed and multi-cultural team to develop console action game and mobile fighting game - Responsible for creative decision making and the scheduling and the budgeting for my project.- Built a relationship with Stakeholders- Managed and multi-cultural team to develop console action game and mobile fighting game

    • Freelance
      • Dec 2015 - Aug 2016

    • Japan
    • Software Development
    • 700 & Above Employee
    • Director
      • Aug 2014 - Dec 2015

      - Responsible for creative decision making to operate the mobile card game- Managed a multi-cultural team of 20 artists, programmers, game designers, and QA.- Built a relationship with Stakeholders- Analyzed feedback from users and KPI for deciding game direction- Managed a remote team of studio engineers- Set and achieved monthly revenue goals using BusinessWise- Increased 120% KPI by planning and operating monthly game events - Responsible for creative decision making to operate the mobile card game- Managed a multi-cultural team of 20 artists, programmers, game designers, and QA.- Built a relationship with Stakeholders- Analyzed feedback from users and KPI for deciding game direction- Managed a remote team of studio engineers- Set and achieved monthly revenue goals using BusinessWise- Increased 120% KPI by planning and operating monthly game events

    • Game design department Manager
      • May 2012 - Jul 2014

      - Ensured the product quality of the console, arcade, amusement, and mobile games- Designed and reviewed gaming mechanics, enemies, bosses, levels, sound effects, music, voice-overs, and UI- Managed 20 game designers: interviewed, hired, and trained level designers- Responsible for schedule and budgets- Communicated with IP stakeholders - Ensured the product quality of the console, arcade, amusement, and mobile games- Designed and reviewed gaming mechanics, enemies, bosses, levels, sound effects, music, voice-overs, and UI- Managed 20 game designers: interviewed, hired, and trained level designers- Responsible for schedule and budgets- Communicated with IP stakeholders

    • Game System Designer/Level designer
      • Apr 2007 - Apr 2012

      - Designed items, enemies, bosses, UI, levels specifications, sound effects, and music with the development team. - Made development schedule for my tasks - Designed items, enemies, bosses, UI, levels specifications, sound effects, and music with the development team. - Made development schedule for my tasks

Education

  • Nihon University
    Bachelor's degree, Art
    2003 - 2007

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