Shelby Micklos

Senior Producer at AppliedVR
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Contact Information
us****@****om
(386) 825-5501
Location
Boise, Idaho, United States, US

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5.0

/5.0
/ Based on 2 ratings
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Jeffrey Uang

Shelby is an awesome project manager with a knack for getting things done and getting them done right. She is a strong advocate of her craft - often asking questions that no one thinks about, rallying teams when times are rough, and exercises great judgement when it comes to all things project management. I highly recommend Shelby for any organization looking for professional project management talent!

Karen Newman

I've had the pleasure of working alongside Shelby at Critical Mass for a two years, and she’s awesome. Her ability to organize and manage complex projects and schedules is exceeded only by her ability to wrangle all the details, capture changes and keep information flowing between a project team and the client. I can always count on her to be on top of her game, and she does this with a smile and a style that’s all her own. She’s a rock star to work with, and I would welcome the opportunity to work with Shelby again. She would be a valuable asset to any company.

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Credentials

  • Certified ScrumMaster
    Scrum Alliance
    May, 2015
    - Nov, 2024

Experience

    • United States
    • Hospitals and Health Care
    • 1 - 100 Employee
    • Senior Producer
      • Nov 2021 - Present

      Producer for the FDA-regulated virtual reality therapeutic program for low back pain, RelieVRx. - Produce all in-headset content consisting of realtime interactive breath-detection modules, realtime meditation environments, 360 videos, educational videos, and realtime interactive games. - Scope, plan, and produce all UI/UX feature development: led an extensive UI redesign and new onboarding sequence to assist patients in setting up their VR device (patients 50-65+ years old). - Produced a stereoscopic 360 demonstration video that transitioned into a breathing module. Responsible for writing the script, sourcing and hiring the vendor, managing vendor relations, and ensuring integration with our platform. - Create and maintain the VR production roadmap from concept and prioritization through to execution and release. Communicate upwards and downwards to C-suite and VP-level executive teams. - Lead all Scrum ceremonies for engineers and testers, populate and prioritize backlog and establish processes in fast-paced startup environment (50 person company). - Oversee release management, assist in test case development, and write all product-related documentation (including release notes, risk analysis) required in the heavily-regulated FDA medical device environment. Show less

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Technical Project Manager
      • Oct 2020 - Nov 2021

    • United States
    • Software Development
    • 1 - 100 Employee
    • Producer
      • Apr 2019 - Oct 2020

      Produce interactive AR stories for the BAFTA and Kidscreen Award-winning iOS app, Wonderscope, and manage all marketing content for the VR fitness game on Oculus Quest, Supernatural. - Create marketing roadmap and budget and manage prioritization of backlog. - Work with design and UX teams to produce all marketing content, from website updates to product trailers. - Report weekly on marketing metrics and project status to executive leadership teams. - Serve as business interface to external vendors responsible for all paid and organic social strategy. - Maintain and prioritize ticketing systems and facilitate weekly check-ins. - Work with internal engineering and QA teams to schedule and develop test plans and bug fixes. - Schedule and review user research sessions throughout production and prioritize feedback. Show less

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Senior Project Manager
      • Jun 2018 - Apr 2019

      Responsible for managing all key projects in the US market for MACCS (proprietary theatrical distribution software with Box Office reporting and online distribution). - Lead for project delivery and account management across all of Warner Bros’ theatrical distribution. - Managed internal product development for indie film distribution software. - Met with prospecting indie distributors to learn their process and define our product backlog. - Interfaced with client executives (up to SVP level) to continuously report project status and risk. - Modernized and optimized internal processes by rolling out JIRA and Service Desk to international teams. Show less

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Program Manager, Consumer Technology
      • Jun 2015 - Dec 2017

      Lead for the delivery of all key objectives for Consumer Technology team, an organization focused on creating end-to-end database applications and platforms that deliver personalized messages to user base of over 50M. - Managed software development and content production for omni-channel, real-time personalization platforms. - Serve as point of contact to external teams for all personalized data needs across the organization. - Drive external alignment across game studio leadership, product management, and marketing. - Utilize formal processes such as Scrum and Kanban and mentor success to internal teams. - Launched in-game features in Call of Duty Black Ops 3, Infinite Warfare, WWII; Skylanders; Guitar Hero LIVE. - DB applications included S3, Kinesis, Redshift, Kafka, Tableau, Cassandra, SQL, and Luigi. Show less

    • Canada
    • Advertising Services
    • 700 & Above Employee
    • Project Manager
      • Jun 2013 - May 2015

      Developed, maintained, and executed project plans throughout the lifecycle of projects across multiple offices and disciplines. - Managed budgets of up to $2M, drove project timelines while mitigating risks and interfacing with clients. - Responsible securing resources for projects across US, Canadian, and Costa Rican offices. - Projects included mobile-first design and development for clients such as GoDaddy, Petco, and HP. Developed, maintained, and executed project plans throughout the lifecycle of projects across multiple offices and disciplines. - Managed budgets of up to $2M, drove project timelines while mitigating risks and interfacing with clients. - Responsible securing resources for projects across US, Canadian, and Costa Rican offices. - Projects included mobile-first design and development for clients such as GoDaddy, Petco, and HP.

    • United States
    • Advertising Services
    • 100 - 200 Employee
    • Project Manger
      • Sep 2011 - Jun 2013

      - Drove cross-functional project teams, project budgets of up to $3.5M and project schedules. - Worked closely with clients and third party vendors during project execution. - Projects included CRM email campaign, CMS site maintenance, and mobile design for clients such as Sony, Visio, and Activision. - Drove cross-functional project teams, project budgets of up to $3.5M and project schedules. - Worked closely with clients and third party vendors during project execution. - Projects included CRM email campaign, CMS site maintenance, and mobile design for clients such as Sony, Visio, and Activision.

Education

  • California Polytechnic State University-San Luis Obispo
    Bachelor of Science (B.S.), Business Administration, Marketing
    2007 - 2011

Community

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