Shawnee Baughman

Director of Immersive Experience (Product) at SkillsVR
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Location
Nashville, US

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Experience

    • United States
    • Education Administration Programs
    • 1 - 100 Employee
    • Director of Immersive Experience (Product)
      • Apr 2022 - 1 year 9 months

      • Transforming project-by-project VR content development into scalable VR platform strategy in less than 6 months • Fulfilling the Product Management and UX functions for Immersive Platform team while building Immersive Platform team from the ground up • Managing a team 3D artists, designers, and developers in order to produce the first iteration of SkillsVR's scalable immersive platform • Informing content design strategies, stakeholder management strategies, and product… Show more • Transforming project-by-project VR content development into scalable VR platform strategy in less than 6 months • Fulfilling the Product Management and UX functions for Immersive Platform team while building Immersive Platform team from the ground up • Managing a team 3D artists, designers, and developers in order to produce the first iteration of SkillsVR's scalable immersive platform • Informing content design strategies, stakeholder management strategies, and product development strategies • Developing, deploying, and analyzing surveys to inform strategic content direction • Collaborating with leadership to inform sales and business and content directions • Leading cross-functional education efforts in order to upskill the organization in communication and immersive learning market best practices Show less

    • Sweden
    • Software Development
    • Senior Instructional Designer and Product Liason
      • Oct 2021 - Apr 2022

      ● Developing learning objectives and data-driven immersive training program outlines for Fortune 1000 companies ● Developing scripts for high-end, feature-length 360 video productions. ● Developing scripts for conversation-based CG experiences ● Partnering with Product, Eng, and Design Orgs to develop authoring tool features that make the biggest impact for immersive instructional design ● Developing tools, templates, and documentation designed to help streamline the… Show more ● Developing learning objectives and data-driven immersive training program outlines for Fortune 1000 companies ● Developing scripts for high-end, feature-length 360 video productions. ● Developing scripts for conversation-based CG experiences ● Partnering with Product, Eng, and Design Orgs to develop authoring tool features that make the biggest impact for immersive instructional design ● Developing tools, templates, and documentation designed to help streamline the content creation process, develop narratives with strong potential data stories in mind, and provide training for new team members.

    • Instructional Designer
      • Jun 2019 - Oct 2021

    • Product Manager
      • Apr 2017 - Jun 2019

      Menlo Park, CA ● Managed the development of features for Strivr's scalable immersive 360 video learning experience ("Player") on 6DOF and 3DOF VR headsets. ● Designed and tested prototypes for Strivr's conversation-based CG learning experience ("Dialogue") while overseeing the development and design of new learning features as well as the development of authoring tools.

    • Senior Operations Associate
      • Nov 2016 - Apr 2017

      Menlo Park, CA

    • Greece
    • Higher Education
    • Director of Operations
      • Aug 2016 - Nov 2016

      Stanford University Oversaw all operations at VHIL, including: ● Hiring and training all student developers and artists ● Managing developer and research assistant schedules ● Maintaining and updating all software and hardware systems in the lab ● Contributing to design and development of Virtual Reality experiences using Vizard, Unity, and Maya. ● Contributing to experimental design and data collection ● Conducting hundreds of tours for VR thought-leaders, local and world government officials… Show more Oversaw all operations at VHIL, including: ● Hiring and training all student developers and artists ● Managing developer and research assistant schedules ● Maintaining and updating all software and hardware systems in the lab ● Contributing to design and development of Virtual Reality experiences using Vizard, Unity, and Maya. ● Contributing to experimental design and data collection ● Conducting hundreds of tours for VR thought-leaders, local and world government officials, enterprise investing experts, and more...

    • Lab Manager
      • Sep 2014 - Aug 2016

      Stanford University

    • United States
    • Higher Education
    • 700 & Above Employee
    • Researcher - Virtual Human Interaction Lab
      • Jan 2011 - Jun 2014

    • Teaching Assistant
      • Jan 2014 - Apr 2014

    • Human Subjects Coordinator, Communication Department
      • Jan 2013 - Jan 2014

    • Project Manager - CHIMe Lab
      • Jun 2013 - Dec 2013

    • United States
    • Book and Periodical Publishing
    • 1 - 100 Employee
    • Marketing Intern
      • Dec 2008 - May 2014
    • United States
    • Higher Education
    • 1 - 100 Employee
    • Social Media Intern
      • Jun 2012 - Oct 2012

Education

  • Stanford University
    Master's Degree, Communication and Media Studies
    2012 - 2014
  • Stanford University
    Bachelor's Degree, Communication and Media Studies
    2008 - 2012

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