Shantesh Patil
Senior Game Designer at Keen Software House a.s.- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Experience
-
Keen Software House
-
Czechia
-
Computer Games
-
1 - 100 Employee
-
Senior Game Designer
-
Jun 2020 - Present
Design Lead on an unannounced multiplatform project. Design Lead on an unannounced multiplatform project.
-
-
-
June Gaming
-
India
-
Computer Games
-
1 - 100 Employee
-
Lead Game Designer
-
Jan 2018 - Jun 2020
- Lead Game Designer on Maskgun a multiplayer FPS for mobile published by Miniclip. Oversee the Level Design, Economy and Content pipeline for the game on a continuous basis- Created new features and the game balance for Tower Conquest a 2D fantasy tower defense game. - Ran live operations and created new levels for Toon Squad Neo a match 3 battle puzzler- Created the concept and set the direction for the sequel to the game Road Riot originally released by Tango Inc- Create pitches for new games and analytics for existing games.- Lead the design team and provide direction and feedback across the company’s entire portfolio of games.
-
-
Senior Game Designer
-
Jul 2012 - Dec 2017
- Created the concept, game design, level and economy design for Ninjump Dash, a real time multiplayer game, the studio’s first game ever released and published by Backflip Studios.- Directed the Game and Level Design for Warrior Dash a soft launched realtime RPG runner in association with Tango Inc.- Worked on game design, level design and managing live operations across several original and licensed IPs with millions of downloads including Chhota Bheem and Motu Patlu.- Improved engagement and managed content and live operations for the gaming store of one of India’s largest mobile network operators.
-
-
-
Ubisoft
-
France
-
Computer Games
-
700 & Above Employee
-
Game Designer
-
Nov 2009 - Jun 2012
- Designed and worked on games for the Nintendo 3DS, mobile and tablet platforms.- Oversaw complete design, implementation and testing of 3 games from a sports game compendium for the Nintendo DS- Worked on adapting the Scott Pilgrim vs The World single player game for multiplayer coop- Worked on adapting and reimagining classic IPs on mobile platforms- Worked extensively with Photoshop and Flash to mock up interfaces.- Created pitches and concepts for new games.
-
-
Game Tester
-
Jan 2009 - Oct 2009
- Tested and reported bugs for the Xbox 360 and the Wii U platforms.
-
-
-
Neeti Solutions Pvt. Ltd.
-
India
-
Computer Games
-
1 - 100 Employee
-
Software Engineer
-
Nov 2006 - Dec 2008
- Designed the user interfaces for large scale engineering applications- Coded desktop and web based applications in Visual Studio and C#- Worked onsite with the Swiss Tropical Institute in Basel on an application to optimise resource distribution in 3rd world countries - Designed the user interfaces for large scale engineering applications- Coded desktop and web based applications in Visual Studio and C#- Worked onsite with the Swiss Tropical Institute in Basel on an application to optimise resource distribution in 3rd world countries
-
-
Education
-
Savitribai Phule Pune University
Bachelor's degree, Information Technology -
Savitribai Phule Pune University
Master's degree, English Language and Literature, General -
St Vincents High Scool