Shantesh Patil

Senior Game Designer at Keen Software House a.s.
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Contact Information
us****@****om
(386) 825-5501
Location
Prague, Prague, Czechia, CZ

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Experience

    • Czechia
    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Jun 2020 - Present

      Design Lead on an unannounced multiplatform project. Design Lead on an unannounced multiplatform project.

    • India
    • Computer Games
    • 1 - 100 Employee
    • Lead Game Designer
      • Jan 2018 - Jun 2020

      - Lead Game Designer on Maskgun a multiplayer FPS for mobile published by Miniclip. Oversee the Level Design, Economy and Content pipeline for the game on a continuous basis- Created new features and the game balance for Tower Conquest a 2D fantasy tower defense game. - Ran live operations and created new levels for Toon Squad Neo a match 3 battle puzzler- Created the concept and set the direction for the sequel to the game Road Riot originally released by Tango Inc- Create pitches for new games and analytics for existing games.- Lead the design team and provide direction and feedback across the company’s entire portfolio of games.

    • Senior Game Designer
      • Jul 2012 - Dec 2017

      - Created the concept, game design, level and economy design for Ninjump Dash, a real time multiplayer game, the studio’s first game ever released and published by Backflip Studios.- Directed the Game and Level Design for Warrior Dash a soft launched realtime RPG runner in association with Tango Inc.- Worked on game design, level design and managing live operations across several original and licensed IPs with millions of downloads including Chhota Bheem and Motu Patlu.- Improved engagement and managed content and live operations for the gaming store of one of India’s largest mobile network operators.

    • France
    • Computer Games
    • 700 & Above Employee
    • Game Designer
      • Nov 2009 - Jun 2012

      - Designed and worked on games for the Nintendo 3DS, mobile and tablet platforms.- Oversaw complete design, implementation and testing of 3 games from a sports game compendium for the Nintendo DS- Worked on adapting the Scott Pilgrim vs The World single player game for multiplayer coop- Worked on adapting and reimagining classic IPs on mobile platforms- Worked extensively with Photoshop and Flash to mock up interfaces.- Created pitches and concepts for new games.

    • Game Tester
      • Jan 2009 - Oct 2009

      - Tested and reported bugs for the Xbox 360 and the Wii U platforms.

    • India
    • Computer Games
    • 1 - 100 Employee
    • Software Engineer
      • Nov 2006 - Dec 2008

      - Designed the user interfaces for large scale engineering applications- Coded desktop and web based applications in Visual Studio and C#- Worked onsite with the Swiss Tropical Institute in Basel on an application to optimise resource distribution in 3rd world countries - Designed the user interfaces for large scale engineering applications- Coded desktop and web based applications in Visual Studio and C#- Worked onsite with the Swiss Tropical Institute in Basel on an application to optimise resource distribution in 3rd world countries

Education

  • Savitribai Phule Pune University
    Bachelor's degree, Information Technology
    2002 - 2006
  • Savitribai Phule Pune University
    Master's degree, English Language and Literature, General
    2008 - 2010
  • St Vincents High Scool
    1990 - 2000

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