Sean Harrold

Lead Game PM at PopCap Games
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Contact Information
us****@****om
(386) 825-5501
Location
Seattle, Washington, United States, US

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Credentials

  • Energy, the Environment, and Our Future
    Coursera

Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Lead Game PM
      • Dec 2022 - Present

    • Creative Lead / Senior Product Manager
      • Jun 2022 - Dec 2022

    • Senior Product Manager
      • Jul 2019 - Jun 2022

      Growth Product Manager for Plants Vs. Zombies 2Live Operations Product Manager for Plants Vs. Zombies 3

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Director of Product
      • Apr 2019 - Jun 2019

  • NetEase North America
    • San Francisco Bay Area
    • Senior Manager Project Management
      • Oct 2017 - Jan 2019

      Overseeing all the products for the San Francisco studio. Educating others on the development management of multiple F2P mobile games. Role responsibilities evolved into a hybrid position. A blending of project management, product management, and business management for multiple products. ● Supported multiple development teams managing 5 F2P titles in different stages of the product life cycle. ● Established live operations processes for active games and trained development teams on understanding key KPIs. ● Helped to define and manage retention, engagement, and monetization strategies for key F2P mobile products. ● Supported product managers in project related business performance decision making. Show less

    • United States
    • Software Development
    • 1 - 100 Employee
    • Senior Project Manager
      • Jun 2016 - Oct 2017

      Dynamic and adaptive leader focused on enhancing a team's strengths. Creating alignment and optimizing a team's productivity from a ground up approach. Facilitating 8+ projects with over 20 contributors. Supporting day to day project needs. Connecting project contributors and helping to drive meaningful improvements. Dynamic and adaptive leader focused on enhancing a team's strengths. Creating alignment and optimizing a team's productivity from a ground up approach. Facilitating 8+ projects with over 20 contributors. Supporting day to day project needs. Connecting project contributors and helping to drive meaningful improvements.

    • United States
    • Computer Games
    • 300 - 400 Employee
    • Product Manager / Game Producer - Free to Play
      • Jun 2012 - Mar 2016

      -8 PC/Mobile projects developed, managed, and maintained. Project life cycles ranged from 6 months to 30 months.-Proactively identified, managed and mitigated risk with each project.-Project coordination with 5 development teams located around the world.-Used data to formulate conclusions, recommendations, and provide solutions to project challenges.-Agile development focused to capture shifting importance and priorities on a product.-Effective and mindful leadership with development teams.Recently launched F2P games include: Free The Witch (iOS)Wanderland (PC / iOS)Witch Switch (iOS)Agency 33 (PC)Awakening Kingdoms (PC / iOS)Antique Road Trip: American Dreamin' (PC / iOS) Found: A Hidden Object Adventure (PC / iOS) Show less

    • Game Producer - 3rd Party Content
      • May 2009 - Jun 2012

      -85+ PC projects completed and released-Worked with over 20 global development teams/organizations - trained, mentored, and supported them over project life cycles.-Created multiple unique award winning brands.-Facilitated internal team growth and learning.-Created processes and guidelines for new team members to follow.-Mentored new team members and advocated for them.Genres include: Hidden Object Puzzle Adventures, Puzzle Adventures, Time Management, Resource Management, and SimulationsSelected Projects: Enlightenus series, Megaplex Madness: Summer Blockbuster, Strange Cases series, Princess Isabella: A Witch’s Curse, Murder, She Wrote, Dark Hills of Cherai series, Nightfall Mysteries: Curse of the Opera, Love Story series, Dark Parables series, Haunted Manor series, Love Chronicles: The Spell, Gypsy’s Tale: The Tower of Secrets, Burger Bustle series, Nightfall Mysteries: Asylum Conspiracy, Time Mysteries series, Spirit Seasons: Little Ghost Story, The Timebuilders series, Hidden Mysteries series, Nightmare Realm series, The Missing series, Macabre Mysteries: Curse of the Nightingale, Enigmatis: The Ghosts of Maple Creek, Resurrection, New Mexico, Curse at Twilight, Time Dreamer series, and Fabled Legends: The Dark Piper. Show less

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Development Producer
      • Jan 2005 - May 2009

      Development Producer -7 licensed projects completed and released on handheld devices. -Worked with license holders to solidify the project while working within the guidelines of the intellectual property. -Led small (4 person team) and medium internal development teams (12+ person team) -Took projects from concept to completion Projects Included: Ben Stein: It's Trivial (IPhone), Mystery Case Files: Millionheir (Nintendo DS), Dreamworks Movie Night (Jakks Plug and Play), Dreamworks Compilation (Jakks Plug and Play), X-Men (Jakks Plug and Play), Star Wars Classic (Jakks Plug and Play), and Sims 2 (Game Boy Advanced) Show less

Education

  • San Francisco State University
    B.A., Cinema
    1998 - 2003
  • Skyline College
    A.A., Psychology

Community

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