Scott Martindale
Printer Technician at ICON- Claim this Profile
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Bio
Experience
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ICON
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United States
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Construction
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200 - 300 Employee
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Printer Technician
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Feb 2021 - Present
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Rainbow Studios
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United States
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Computer Games
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1 - 100 Employee
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Software Engineer
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Dec 2018 - Jun 2020
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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3D Scanning Design and Engineering
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Oct 2011 - Dec 2018
Designed, built and maintained the 3D Scanning Systems used to scan players and equipment for Madden Football, FIFA, and other EA-Sports titles. Designed, built and maintained the 3D Scanning Systems used to scan players and equipment for Madden Football, FIFA, and other EA-Sports titles.
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NewTek - now Vizrt
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Norway
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Software Development
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100 - 200 Employee
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Software Engineer
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Mar 2003 - Nov 2004
Key member of the LightWave 3D Development Team. Focusing on Modeling tools and IK optimization. Key member of the LightWave 3D Development Team. Focusing on Modeling tools and IK optimization.
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DNA Productions
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Animation and Post-production
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1 - 100 Employee
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Senior Technical Animator & Pipeline Tool Developer
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Mar 1998 - Aug 2001
Technical Animator, Character-Rigger, and Pipeline Tool Development for Company projects including: "Olive The Other Reindeer" (Fox Television, 1999), "Jimmy Neutron" (Viacom, 2001) Technical Animator, Character-Rigger, and Pipeline Tool Development for Company projects including: "Olive The Other Reindeer" (Fox Television, 1999), "Jimmy Neutron" (Viacom, 2001)
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Education
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The Art Institutes
Associate of Science - AS, Computer Animation