Scott Hirano

Technical Team Director | Cloud Initiative Developer at IEEE University of Toronto Student Branch
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Toronto Area, Canada, CA

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Experience

    • Canada
    • Non-profit Organizations
    • 1 - 100 Employee
    • Technical Team Director | Cloud Initiative Developer
      • Sep 2023 - Present

    • Technical Team Director
      • Apr 2023 - Sep 2023

      - Coordinated the development of a web-development fundamentals workshop series, consisting of 6 thirty-minute videos and presenting the basics of HTML, CSS and JS- Planned a 2-hour LeetCode workshop, introducing common data structures/algorithms and showcasing step-by-step walkthroughs to common LeetCode problems.

    • Technical Team Associate
      • Nov 2022 - Apr 2023

      - Organized workshops for LeetCode (Data Structures and Algorithms) and Altium Designer (PCB fabrication) for audiences of up to 20 students- Prepared and organized hardware distribution and returns for MakeUofT 2023

    • Machine Learning Developer | Unity
      • Oct 2023 - Present

      - Engaged in training virtual creatures to play soccer through Reinforcement Learning on Unity - Spearheaded designing Unity 3D designs, sound effects, physics and visual effects to increase visual immersion - Engaged in training virtual creatures to play soccer through Reinforcement Learning on Unity - Spearheaded designing Unity 3D designs, sound effects, physics and visual effects to increase visual immersion

    • Canada
    • Design Services
    • 1 - 100 Employee
    • Vice Director - Competitions
      • Sep 2023 - Present

    • Canada
    • Software Development
    • 1 - 100 Employee
    • Game Developer Lead | Unity
      • Sep 2022 - Present

      - Connected an Arduino-powered drum to Unity to process player inputs. - Implemented a scoring and hit combo system on C# and Unity. - Created Python script for converting MIDI file to beat map JSON file for use in Unity. - Improved UI of the game, implementing a song progress bar, end screen, and menu music. - Connected an Arduino-powered drum to Unity to process player inputs. - Implemented a scoring and hit combo system on C# and Unity. - Created Python script for converting MIDI file to beat map JSON file for use in Unity. - Improved UI of the game, implementing a song progress bar, end screen, and menu music.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Software Engineering Intern
      • May 2023 - Aug 2023

      - Prototyped potential new features on the PS5 platform (while incorporating existing services and features) to solve common user pain points with single-player gaming. - Led Project Management as Product Owner of a 6-person scrum team. Planned goals for 7 one-week long sprints, created acceptance criterion for ~100 user stories and reviewed ~120 GitHub pull requests. Tools used: JIRA, GitHub. - Spearheaded formal communication with stakeholders, such as Engineering Managers and Product Managers. Assembled weekly presentations summarizing the status of the project, the scrum team's design process, and issues faced by the team. Tools used: Google Slides, Microsoft Teams, Slack - Actively participated in client-side frontend development. Implemented the connection between client-side and REST API. Tools used: React Native, CSS, Node.js and existing frameworks/components on different parts of the PlayStation Network Platform. - Engaged in end-to-end heuristic usability evaluations for quality assurance. Revamped product and conducted troubleshooting/debugging based on the heuristic evaluations. Show less

    • Canada
    • Software Development
    • 1 - 100 Employee
    • Full-stack Developer
      • Apr 2023 - Aug 2023

      - Spearheaded development of a REST Express.js server to modify a MongoDB database- Engaged in client-side development of a UI to modify the MongoDB database

    • Frontend Developer
      • Jan 2023 - May 2023

      - Built a frontend website using React.js, CSS, Material UI, and added SVG drawings (URL available soon)

    • Canada
    • Design Services
    • 1 - 100 Employee
    • Consulting Competition Director
      • Sep 2022 - Jan 2023

      - Prepared competition packages for competitors and judges. - Led and supervised the consulting competition work sessions. - Evaluated consulting reports and presentations, and provided feedback. - Worked with industry professionals from BA Consulting, DHL and University of Toronto Faculty during evaluation. - Prepared competition packages for competitors and judges. - Led and supervised the consulting competition work sessions. - Evaluated consulting reports and presentations, and provided feedback. - Worked with industry professionals from BA Consulting, DHL and University of Toronto Faculty during evaluation.

  • Triway Academy
    • Whitchurch-Stouffville, Ontario, Canada
    • Course Instructor
      • Apr 2022 - Sep 2022

Education

  • University of Toronto
    Bachelor of Applied Science - BASc, Industrial Engineering
    2021 - 2025
  • Unionville High School
    Arts Unionville - Music
    2017 - 2021

Community

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