Sara Stump

Director, Experience Research & Strategy at Echo&Co
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Location
Washington, District of Columbia, United States, US

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Kimberly Piazza

Sara is a passionate and creative talent that is an asset to any team. I had the pleasure of working with Sara for two years at Gemline. Sara was senior to me and I was able to learn many skills from her as she is a natural teacher and leader. She was my mentor during my first trip to Gemline’s China office. I will be forever grateful for all I learned from Sara including analyzing category data, constructing bags, trend research and administrative skills. She is a wealth of knowledge and always willing to share. Sara is an amazing person and a gift to an organization.

Amanda Gyllstrom

Sara excels at getting projects done that exceed expectations. I worked with Sara for 6 years as a fellow Designer and Product Manager at Gemline. Sara has the ability to take an idea to production while incorporating the intricate needs of all users involved. She was determined to create the best possible solution to any problem which allowed her to become a crucial member of the design team. Sara would bring tremendous value to any team and they would be very lucky to have her

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Experience

    • United States
    • Wholesale
    • 1 - 100 Employee
    • Director, Experience Research & Strategy
      • Dec 2022 - Present
    • Freelance Design Strategy
      • Sep 2014 - Present
    • United States
    • Professional Services
    • 100 - 200 Employee
    • Senior Experience Strategist
      • Mar 2019 - May 2021

      Work with clients as a consultative partner to facilitate ideation and prioritization of their business goals and digital product needs. Conceptualize compelling and meaningful opportunities for clients centered around their audience needs. Take the lead on project vision, ensuring collaboration between Velir disciplines and client inputs to result in well-informed design direction. Identify industry, competitor, and audience insights through analysis of client input, audience research, analytics, and industry experience.Conduct qualitative research throughout the design process, working cross functionally with the UX and Visual Design teams.Lead internal initiatives that strengthen and redefine the Velir brand and service offerings.Support the new business efforts by offering a strategic lens to the pitch process and telling compelling stories about our approach at Velir. Show less

    • Digital Strategist
      • Jan 2018 - Feb 2019

    • United States
    • E-Learning Providers
    • 700 & Above Employee
    • Design Researcher, Student Innovation
      • Nov 2015 - Aug 2017

      Employed conventional and nonconventional research methodologies to uncover student insights. Designed and executed a range of research studies from exploratory research to weekly usability sessions. Immersed in classrooms across the country to better understand students and teachers in public schools. Built strong relationships with internal and external partners. Worked with cross-functional team members to apply user research findings into new educational product experiences. Developed innovation process strategies to meet the various needs of the digital instruction teams. Coached teams through brainstorming and iteration/prototyping processes. Managed and mentored associate-level direct report and interns. Acted as a project manager for some projects in the discovery phase. Maintained visibility into industry trends. Show less

    • United States
    • Education Administration Programs
    • 1 - 100 Employee
    • Resident, Venture Incubation Program, Co-founder of STEAM Adventures
      • Jan 2015 - Jun 2015

      Co-founder, UX lead of the STEAM Adventures project at the Harvard Business School’s iLab as part of the Venture Incubation Program. STEAM Adventures is an application designed for parents and children to play together and foster early interest in STEAM concepts. Co-founder, UX lead of the STEAM Adventures project at the Harvard Business School’s iLab as part of the Venture Incubation Program. STEAM Adventures is an application designed for parents and children to play together and foster early interest in STEAM concepts.

    • United States
    • E-learning
    • 1 - 100 Employee
    • Graduate Research Assistant
      • Feb 2015 - May 2015

      Worked on the development and research team at FableVision Learning for the Fab@School Maker Studio software designed for grades 3-8. Worked with target users to gain insights for product and tutorial design. Made recommendations for product design improvements and designed activity tutorials for end users. Worked on the development and research team at FableVision Learning for the Fab@School Maker Studio software designed for grades 3-8. Worked with target users to gain insights for product and tutorial design. Made recommendations for product design improvements and designed activity tutorials for end users.

    • Building Materials
    • Designer & Product Manager
      • May 2013 - Sep 2014

      Researched and designed soft goods ranging from sporting goods to fashion accessories for Gemline catalogue and licensed labels such as Igloo, Brookstone, and Isaac Mizrahi. Defined new product, design, brand and trend opportunities. Prepared and presented product strategy to key internal staff. Frequently presented to stakeholders and customers in order to define and connect fashion/social trends with Gemline product and brands. Managed the product life cycle working in collaboration with Marketing, Design, and Supply Chain teams. Provided design direction to Jr. Designers. Traveled internationally and domestically for product research, inspiration, and development. Show less

    • Industrial Designer
      • Jan 2008 - May 2013

      -Manages product through design/development process. Internal and external market analysis to generate line concepts. -Responsible for trend and color analysis per season through international travel, observation, and online research. -Frequent experience with internal and external customer presentations of both products and trend research.-Product design of soft goods ranging from sporting goods to fashion accessories. -Creates technical packages for development with our China team. -Regular travel to Asia for product development and communication with factories. Show less

    • Freelance Designer
      • Oct 2007 - Jan 2008

      Product designer for Gemline and Gemline Global Solutions.

    • United States
    • Retail
    • 1 - 100 Employee
    • Design Consultant
      • Jan 2007 - Sep 2007

      Worked with an international team providing design services, branding, and product direction for clients in Panama in order to create exporting opportunities in collaboration with USAID and Panamanian government development organizations. Worked with an international team providing design services, branding, and product direction for clients in Panama in order to create exporting opportunities in collaboration with USAID and Panamanian government development organizations.

Education

  • Harvard University Graduate School of Education
    Master of Education (M.Ed.)
    2014 - 2015
  • Rochester Institute of Technology
    BFA
    2001 - 2006
  • Danmarks Designskole
    2004 - 2004

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