Suleyman Ali Mumin Sacchi

3D Generalist at Maga Animation Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Milan, Lombardy, Italy, IT
Languages
  • Italiano Native or bilingual proficiency
  • English Native or bilingual proficiency
  • Français Limited working proficiency

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Credentials

  • Autodesk® Authorized Training Center Certificate of Completion
    BigRock s.r.l.
    Aug, 2011
    - Nov, 2024

Experience

    • Italy
    • Animation and Post-production
    • 1 - 100 Employee
    • 3D Generalist
      • Jun 2023 - Present

      character modeling

    • 3D Generalist
      • Nov 2022 - May 2023

      production, editing and integration of cinematic game assets (Snowdrop engine) for Mario + Rabbids Sparks of Hope

    • Italy
    • Fine Arts Schools
    • 400 - 500 Employee
    • Teacher
      • Mar 2023 - Present

      Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Application for Arts II - Major AN + GD - 3D Character Design (EN)Triennio in Media Design e Arti Multimediali - 2° anno - Applicazioni Digitali per l'Arte II - Major AN + GD - 3D Character Design (IT)Triennio in Nuove Tecnologie per le Arti Applicate BA - 1° anno - 3D Modeling Fundamentals (EN)

    • Teacher
      • Oct 2022 - Feb 2023

      Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Animation Techniques - Major AN + GD - 3D Modeling (EN)

    • Italy
    • Animation and Post-production
    • 1 - 100 Employee
    • 3D Generalist
      • Dec 2021 - Jul 2022

      production, editing and integration of cinematic game assets (Snowdrop engine) for Mario + Rabbids Sparks of Hope production, editing and integration of cinematic game assets (Snowdrop engine) for Mario + Rabbids Sparks of Hope

    • Italy
    • Fine Arts Schools
    • 400 - 500 Employee
    • Teacher
      • Mar 2022 - Jun 2022

      Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Application for Arts II - Major AN + GD - 3D Character Design (EN)Triennio in Media Design e Arti Multimediali - 2° anno - Applicazioni Digitali per l'Arte II - Major AN + GD - 3D Character Design (IT)Triennio in Nuove Tecnologie per le Arti Applicate BA - 1° anno - 3D Modeling Fundamentals (EN)

    • Teacher
      • Oct 2021 - Feb 2022

      Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Animation Techniques - Major AN + GD - 3D Modeling (EN)

    • Teacher
      • Oct 2021 - Jan 2022

      Corso di Informatica Corso di Informatica

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Aug 2021 - Aug 2021

      model editing, additional modeling from photographic references and model optimization for real-time visualization on Sketchfab model editing, additional modeling from photographic references and model optimization for real-time visualization on Sketchfab

    • Italy
    • Fine Arts Schools
    • 400 - 500 Employee
    • Teacher
      • Oct 2020 - Jun 2021

      Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Animation Techniques - Major AN + GD - 3D Modeling (EN) Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Application for Arts II - Major AN + GD - 3D Character Design (EN) Triennio in Media Design e Arti Multimediali - 2° anno - Applicazioni Digitali per l'Arte II - Major AN + GD - 3D Character Design (IT) Triennio in Nuove Tecnologie per le Arti Applicate BA - 1° anno - 3D Modeling Fundamentals (EN) Show less

    • Italy
    • Fine Arts Schools
    • 400 - 500 Employee
    • Teacher
      • Oct 2019 - Jun 2020

      Triennio in Nuove Tecnologie per le Arti Applicate - 2° anno - Integrated New Media Techniques II - Major 3D (EN) Triennio in Media Design e Arti Multimediali BA - 2° anno - Digital Animation Techniques - Major AN + GD (EN) Triennio in Media Design e Arti Multimediali BA - 2° anno - 3D Character Design (IT) Triennio in Media Design e Arti Multimediali BA - 2° anno - 3D Character Design - Major AN + GD (EN) Triennio in Nuove Tecnologie per le Arti Applicate - 1° anno - Fondamenti di Modellazione 3D (IT) Triennio in Nuove Tecnologie per le Arti Applicate - 1° anno - 3D Modeling Fundamentals (EN) Show less

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist
      • Oct 2019 - Feb 2020

    • 3D generalist (freelance)
      • Jul 2019 - Sep 2019

      production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • Software Development
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Jun 2019 - Jun 2019

      model and texture editing for AR visualization model and texture editing for AR visualization

    • Italy
    • Fine Arts Schools
    • 400 - 500 Employee
    • Teacher
      • Mar 2019 - Jun 2019

      Triennio in Nuove Tecnologie per le Arti Applicate - 2° anno - Tecniche della Modellazione Digitale (IT)

    • Teacher
      • Apr 2019 - May 2019

      Triennio in Nuove Tecnologie per le Arti Applicate - 1° anno - Modulo Fondamenti di Modellazione 3D (IT)Triennio in Nuove Tecnologie per le Arti Applicate - 1° anno - 3D Modeling Fundamentals (EN)

  • Sfelab s.n.c.
    • Milano (MI) - Italia
    • 3D generalist (freelance)
      • May 2019 - May 2019

      model editing and additional modeling from photographic references model editing and additional modeling from photographic references

    • Italy
    • Software Development
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Mar 2019 - Mar 2019

      production of real-time content for AR visualization in Unity and VR visualization in Unreal Engine 4 production of real-time content for AR visualization in Unity and VR visualization in Unreal Engine 4

    • Italy
    • Software Development
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Jan 2019 - Jan 2019

      rigging and animation (character) rigging and animation (character)

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Oct 2018 - Nov 2018

      production of real-time content for VR visualization in Unreal Engine 4 production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Feb 2018 - Jun 2018

      production of real-time content for VR visualization in Unreal Engine 4 production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • Animation and Post-production
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Jun 2017 - Jan 2018

      modeling (characters, props, environments) look development (V-Ray) modeling (characters, props, environments) look development (V-Ray)

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Nov 2017 - Nov 2017

      production of real-time content for VR visualization in Unreal Engine 4 production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • May 2017 - May 2017

      production of real-time content for VR visualization in Unreal Engine 4 production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • Media Production
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Apr 2017 - Apr 2017

      production of real-time content for VR visualization in Unity production of real-time content for VR visualization in Unity

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Feb 2017 - Mar 2017

      production of real-time content for VR visualization in Unreal Engine 4 production of real-time content for VR visualization in Unreal Engine 4

    • Italy
    • Advertising Services
    • 100 - 200 Employee
    • 3D generalist (freelance)
      • Sep 2016 - Dec 2016

      MY WORK: production of pre-rendered content for VR visualization Doc Generici - Oculus Experience 3 MY WORK: production of pre-rendered content for VR visualization Doc Generici - Oculus Experience 3

    • Italy
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Jan 2016 - Jun 2016

      MY WORK: production of pre-rendered and real-time content for VR visualization Doc Generici - Oculus Experience 2 ShelfZone VR Shopping Experience MY WORK: production of pre-rendered and real-time content for VR visualization Doc Generici - Oculus Experience 2 ShelfZone VR Shopping Experience

    • Italy
    • Broadcast Media Production and Distribution
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Sep 2015 - Oct 2015

      MY WORK: modeling shading lighting rendering compositing motion graphics MY WORK: modeling shading lighting rendering compositing motion graphics

    • Italy
    • Animation
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Jul 2015 - Aug 2015

      MY WORK: shading lighting rendering setup pre-compositing MY WORK: shading lighting rendering setup pre-compositing

    • Italy
    • Broadcast Media Production and Distribution
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Apr 2015 - Apr 2015

      MY WORK: modeling for real-time visualization motion graphics MY WORK: modeling for real-time visualization motion graphics

    • United States
    • Business Consulting and Services
    • 700 & Above Employee
    • 3D generalist (freelance)
      • Feb 2015 - Mar 2015

      MY WORK: fluid simulation, animation and shading+lighting+rendering for in-app visualization on smartphones MY WORK: fluid simulation, animation and shading+lighting+rendering for in-app visualization on smartphones

    • Italy
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Feb 2013 - Feb 2015

      MY WORK (FEARLESS CHILD): look development re-modeling modeling modeling supervision shading rendering MY WORK (SBRAIN!): look development re-modeling modeling shading lighting rendering pre-compositing MY WORK (FEARLESS CHILD): look development re-modeling modeling modeling supervision shading rendering MY WORK (SBRAIN!): look development re-modeling modeling shading lighting rendering pre-compositing

    • United States
    • Business Consulting and Services
    • 700 & Above Employee
    • 3D generalist (freelance)
      • Dec 2014 - Dec 2014

      MY WORK: fluid simulation and shading+lighting+rendering for in-app visualization on smartphones MY WORK: fluid simulation and shading+lighting+rendering for in-app visualization on smartphones

    • Italy
    • Entertainment Providers
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Apr 2014 - Sep 2014

      MY WORK: shading lighting rendering pre-compositing MY WORK: shading lighting rendering pre-compositing

  • DCG Company
    • Como (CO) - Italia
    • 3D generalist (freelance)
      • Feb 2014 - Mar 2014

      MY WORK: modeling from photographic references for real-time visualization MY WORK: modeling from photographic references for real-time visualization

    • Italy
    • Design
    • 1 - 100 Employee
    • 3D generalist (freelance)
      • Sep 2012 - Dec 2013

      MY WORK: shading lighting rendering pre-compositing MY WORK: shading lighting rendering pre-compositing

    • 3D generalist (intern)
      • Sep 2011 - Jun 2012

      MY WORK (CM): previz modeling lighting rendering MY WORK (DI): previz modeling rigging animation lighting rendering MY WORK (CM): previz modeling lighting rendering MY WORK (DI): previz modeling rigging animation lighting rendering

Education

  • BigRock Institute of Magic Technologies
    Master Course in Computer Graphics - 840 hours, Computer Graphics
    2011 - 2011
  • CGSociety Training On Demand
    High-End Fantasy Game Art Creation - 8 weeks, Computer Graphics
    2014 - 2014
  • The University of Western Australia
    Architectural Sciences and Technology
    2010 - 2010
  • Politecnico di Milano
    Bachelor's degree, Architectural Sciences and Technology
    2005 - 2009

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